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"The Sampire Bible" - Everything you need to know by Sativah

Nordon

Sorceror
Let's imagine I have a char that is never going in Doom.
It's wearing Jackals so I guess the MR is mostly negated.
It will have about 119 str so carrying cap is not an issue.

Is there a point to being human?

Cheers!
 

Xionu

Sorceror
I worked up my Bushido today, from 110 to 120, went another way about it. Took 2 horses, my sampire, and a well suited player with necro/med/magery. Soul Stoned off Mace fighting, and used wrestling.

The two horses would attack me, while my other player (The mage) would use this macro on loop:

Code:
if hits 'a' < 50
cast 'greater heal'
waitingfortarget 5000
target 'a'
endif

On the other client I had my sampire using this macro:

Code:
//replace 17 with the amount of mana momentum strike takes taken away from your max mana.
if mana > 17
cast 'momentum strike'
while mana > 17
endwhile
endif

Note: the 17 is because I have 10LMC (Void) so momentum strike takes 8 mana to cast, my max mana is 25. 25-8=17
However much it takes you to cast momentum strike take that away from your max mana.
 

TheRealPhil

Sorceror
I worked up my Bushido today, from 110 to 120, went another way about it. Took 2 horses, my sampire, and a well suited player with necro/med/magery. Soul Stoned off Mace fighting, and used wrestling.

The two horses would attack me, while my other player (The mage) would use this macro on loop:

Code:
if hits 'a' < 50
cast 'greater heal'
waitingfortarget 5000
target 'a'
endif

On the other client I had my sampire using this macro:

Code:
//replace 17 with the amount of mana momentum strike takes taken away from your max mana.
if mana > 17
cast 'momentum strike'
while mana > 17
endwhile
endif

Note: the 17 is because I have 10LMC (Void) so momentum strike takes 8 mana to cast, my max mana is 25. 25-8=17
However much it takes you to cast momentum strike take that away from your max mana.


I do something like this except i use two cu sidhe's and put them in a box and use archery with no skill. they heal themselves so all i have to do is attack.
Although this method works really good you need 2 tamers for it.
 

Indika

Sorceror
in razor it seems difficult to have one macro do it all. that is why steam is so much superior because I can make it do pretty much everything all on one button and go hands free.

I wouldn't recommend more than one spell per macro with razor as you will run into extremely long timers that if disrupted, can prove to be very annoying.

I would literally just hotkey each spell for razor and have a macro for attacking the closest target, possibly with a loop but I wouldn't even attach any spells to that macro. (just manually cast each spell each time)

might I recommend upgrading to UOSteam? UOS makes being a sampire even easier than being a mage...
 

Indika

Sorceror
here is an attack macro I wrote that will take care of most of your needs:

getenemy 'criminal' 'enemy' 'grey' 'closest' 'red' 'murderer'
attack enemy
@setability 'primary' 'on'
if buffexists "Blood Oath"
warmode 'off'
usetype! '0x2fd8'
endif
if hits < 40
usetype! '0xf0c'
endif
if stam < 90
usetype! '0xf0b'
endif
if not buffexists 'Consecrate Weapon'
cast 'Consecrate Weapon'
endif
while not buffexists 'Enemy of One'
cast 'Enemy of One'
endwhile


---

it will drink potions, eat apples, cast consecrate and enemy of one. I haven't found a way to make counter attack work in steam properly so I hotkey that by itself. I also keep divine fury on it's on hotkey because some situations I am in I do not want to cast divine fury. obviously "Primary" can be changed to "Secondary" as needed.
 

Indika

Sorceror
bushido is hard because none of the buffs appear in your buff bar (blue gem on status bar)

you can have steam scan your journal for keywords:
"you successfully block"
"you return to your normal stance"

and then cast the appropriate spell, but I saw a lot of error trying to do that. the only spell I cast from bushido anyway is counter attack, typically.
 

phlox

Wanderer
The macro above will still cast Consecrate Weapon even when it's up. Divine Fury works though. Not sure what's up with that. Any ideas? Curse Weapon has the same issue. For some reason if not buffexists 'Curse Weapon' condition goes as true even when curse weapon is active.
 

Xionu

Sorceror
The macro above will still cast Consecrate Weapon even when it's up. Divine Fury works though. Not sure what's up with that. Any ideas? Curse Weapon has the same issue. For some reason if not buffexists 'Curse Weapon' condition goes as true even when curse weapon is active.
Could be your client, some older ones don't show curse and consecrate weapon as buffs. You could do a little research on UO guide and find out how long they last with your chiv and necro level. When you get that time just create a timer for it in UOS
 

phlox

Wanderer
Hmm both UO client and UOS are latest versions. I fixed it like you said though, created a timer for those buffs and it works nicely now :)
 

Latifa

Traveler
I need a uos macro that use sequence honor,enemy of one,consecrate,light strike,primary/secondary hability,conteratack,confidence. And if stm<= 100 divine fury. Only this can you help me on it? Ty
 
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Indika

Sorceror
The macro above will still cast Consecrate Weapon even when it's up. Divine Fury works though. Not sure what's up with that. Any ideas? Curse Weapon has the same issue. For some reason if not buffexists 'Curse Weapon' condition goes as true even when curse weapon is active.

you need to update your buff icons in your Data in UOSteam. Follow MB's link and direction in his post and this will fix the macro.


Thank you for your contribution MB.
 
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