A
ASayre
Guest
Update: October 20th
Hi.
Time for the REAL update which I had planned on tuesday ;P (will be in after s/w)
(I'm only doing this cause PBGuy's hd is broke... )
(well, that, and psz wanted it in today and enough people in the admins have my phone # irls to call me if needbe ;p)
Another crappy changelog though. If Any bugs, email
bugs at uodemise DOT com
And/or if they're urgent go into IRC and bug psz ;P
Ferret (4:35:38 PM): anyhow, go ahead with you babble
Me (4:35:50 PM): hehe
Me (4:39:02 PM): All the SE weapon abilities except Armor Pierce
Me (4:39:31 PM): All the SE ninja/samurai skills, with DeathStrike neededing to be confirmed algorithim with possible OSI changes that I need to find on straticss
Me (4:40:53 PM): Glacial Staves, Origami with the same easter egg of needing to be srunk to make a fish
Me (4:41:28 PM): More spelling mistakes renamed
Ferret (4:41:45 PM): can i interupt?
Me (4:41:52 PM): course
Ferret (4:42:04 PM): the mention of glacial staves made me think of something else
Ferret (4:42:14 PM): do we have efreet daemon bone armor?
Ferret (4:43:18 PM): anywho
Ferret (4:43:22 PM): continue
Me (4:43:25 PM): and yes
Me (4:43:36 PM): You really shoudl wait before asking if something is in ;-)
Ferret (4:43:50 PM): i know lol
Ferret (4:44:04 PM): Tell yeah what, this time i'll edit the change log for you
Me (4:45:04 PM): hehe
Me (4:46:09 PM): Oh
Me (4:46:12 PM): do Cranes ahev origami
Me (4:46:14 PM): or was it fan dancers?
Ferret (4:46:22 PM): fan dancers sir
Me (4:46:25 PM): kk
Me (4:46:43 PM): Hair Changes for virtual Hair-Beard to save item count
Me (4:47:48 PM): Teleporters to ML (thogh they won't be activeted on DEmise Quite yet
Me (4:49:19 PM): Go Gump changes so you can do [Go Trammel.Jail
Me (4:49:21 PM): etc
Me (4:49:59 PM): AI Fixes and changes which were part of the last committ but I forgot to write 'em donw
Me (4:53:27 PM): Altars for champ spawns shoudl now hue themselvesx correctyl
Me (4:53:47 PM): Neon Weapons
Me (4:54:12 PM): Tinkers can enhance stuffs
Me (4:55:36 PM): Kasas of the Rejin can no longer be blessed with Cbd,
Me (4:56:02 PM): Fix in sacrifice bug
Me (4:56:05 PM): Fixed the um
Me (4:56:22 PM): The stealth formula as mentioned on the forums
Me (4:56:46 PM): Fixed gump display bug in the Treasure's of tokuno turning gump
Me (4:59:32 PM): Clpthing now has durability
Me (4:59:42 PM): clothing*
Me (4:59:48 PM): And the min str
Me (4:59:54 PM): (though it's 10 for pretty much... everything)
Me (5:00:26 PM): Validation fxies for polymorphing and such for male/female only armor and clothing
Me (5:00:54 PM): BaseClothing made to use a flag system to save on saved dat amts
Me (5:01:25 PM): Males can nolonger wear FemaleKimonos
Me (5:01:35 PM): And vice versa
Me (5:02:15 PM): can now craft hats with properties
Me (5:02:21 PM): if( Quality == ClothingQuality.Exceptional )
DistributeBonuses( (tool is BaseRunicTool ? 6 : (Core.SE ? 15 : 14)) ); //BLAME OSI. (We can't confirm it's an OSI bug yet.)
Me (5:02:31 PM): See comment abtou the order and such
Me (5:03:22 PM): Provisioner fillable containers now have a few more things
Me (5:04:26 PM): walking away from moongate now auto-closes the gump
Me (5:06:24 PM): Misc. algorithim tweaks and fixes
Me (5:07:24 PM): DAmage formula changed
Me (5:07:54 PM): Parrying stuff for bushido changed
Me (5:07:57 PM): err
Me (5:07:57 PM): added
Me (5:09:12 PM): Damage bonuses can no longer exceed 300%
Me (5:11:18 PM): Opposition slayer removed as per pub 31
Me (5:11:21 PM): err
Me (5:11:22 PM): not slayer
Me (5:11:31 PM): but like the opposition-ness
Me (5:24:19 PM): Preliminary support for Races
Me (5:25:37 PM): Lootand lookpack updated
Me (5:25:41 PM): to include the SE items
Me (5:26:33 PM): paragons don't flee
Me (5:27:00 PM): IMPORTANT ONE ->
Me (5:27:17 PM): You no longer gain skill when you fail at a skill
Me (5:27:33 PM): ie, the strategy for skillgain is not to make the hardest thing possibe
Me (5:27:45 PM): it's the make the thing that's most balabnced between success rate and diufficulty
Me (5:28:05 PM): Some taming changes and overrrides
Me (5:28:56 PM): Powerscrolsl will now goto corpse if you're dead at champs apwn
Me (5:29:42 PM): Also, btw, The stealth limit thing is 42. (coincidence? HMMM)
Me (5:30:05 PM): Chivalry spell cast (or was it recover?)
Me (5:30:09 PM): Spell times changed to match OSI
Me (5:30:20 PM): and one or two necro spells too
Me (5:30:39 PM): Ninja/Samurai townfolk
Me (5:30:46 PM): And prolly a bunch of other little bugs and fixes and stuff
Me (5:30:56 PM): Oh, and partial support for the ML tiles
Me (5:31:03 PM): I sitll need to add in support for foundations and their doors though
Me (5:31:26 PM): Oh, and um... The Flute of renewal
Me (5:31:33 PM): It's no longer 5 second time to increase a change
Me (5:31:35 PM): but 5 mnutes
Me (5:33:28 PM): And.. that's bout it so far
Me (5:33:28 PM):
Me (5:34:38 PM): /poke
Me (5:34:38 PM): hehe
Me (5:37:11 PM): Oh
Me (5:37:12 PM): and um
Me (5:37:17 PM): so far the Enimo's undertaking quest
Ferret (5:39:22 PM): Lol
Ferret (5:39:25 PM): Nice
Ferret (5:39:34 PM): does that mean we need to respawn zento?
Me (5:40:37 PM): eventually
Ferret (5:44:27 PM): obviously cant do it yet
Me (5:44:50 PM): hehe
Me (5:57:38 PM): OH
Me (5:57:39 PM): And LWBods
More misc stuff I'm typing in:
Le'ts see full ML house support stuffs
You can create elves (no special abilities other than you get to looky like an elf)
Things are now more gory
Can now equip the various spellbooks
Young time lowered to 20hrs playtime
Armor Pierce.
More misc stuff which escapes me
OH, And super-duper-califragilistic Updates in a lot of places to save on memory and save sizes and itemd which means faster saves and faster Loads and all.
Hi.
Time for the REAL update which I had planned on tuesday ;P (will be in after s/w)
(I'm only doing this cause PBGuy's hd is broke... )
(well, that, and psz wanted it in today and enough people in the admins have my phone # irls to call me if needbe ;p)
Another crappy changelog though. If Any bugs, email
bugs at uodemise DOT com
And/or if they're urgent go into IRC and bug psz ;P
Ferret (4:35:38 PM): anyhow, go ahead with you babble
Me (4:35:50 PM): hehe
Me (4:39:02 PM): All the SE weapon abilities except Armor Pierce
Me (4:39:31 PM): All the SE ninja/samurai skills, with DeathStrike neededing to be confirmed algorithim with possible OSI changes that I need to find on straticss
Me (4:40:53 PM): Glacial Staves, Origami with the same easter egg of needing to be srunk to make a fish
Me (4:41:28 PM): More spelling mistakes renamed
Ferret (4:41:45 PM): can i interupt?
Me (4:41:52 PM): course
Ferret (4:42:04 PM): the mention of glacial staves made me think of something else
Ferret (4:42:14 PM): do we have efreet daemon bone armor?
Ferret (4:43:18 PM): anywho
Ferret (4:43:22 PM): continue
Me (4:43:25 PM): and yes
Me (4:43:36 PM): You really shoudl wait before asking if something is in ;-)
Ferret (4:43:50 PM): i know lol
Ferret (4:44:04 PM): Tell yeah what, this time i'll edit the change log for you
Me (4:45:04 PM): hehe
Me (4:46:09 PM): Oh
Me (4:46:12 PM): do Cranes ahev origami
Me (4:46:14 PM): or was it fan dancers?
Ferret (4:46:22 PM): fan dancers sir
Me (4:46:25 PM): kk
Me (4:46:43 PM): Hair Changes for virtual Hair-Beard to save item count
Me (4:47:48 PM): Teleporters to ML (thogh they won't be activeted on DEmise Quite yet
Me (4:49:19 PM): Go Gump changes so you can do [Go Trammel.Jail
Me (4:49:21 PM): etc
Me (4:49:59 PM): AI Fixes and changes which were part of the last committ but I forgot to write 'em donw
Me (4:53:27 PM): Altars for champ spawns shoudl now hue themselvesx correctyl
Me (4:53:47 PM): Neon Weapons
Me (4:54:12 PM): Tinkers can enhance stuffs
Me (4:55:36 PM): Kasas of the Rejin can no longer be blessed with Cbd,
Me (4:56:02 PM): Fix in sacrifice bug
Me (4:56:05 PM): Fixed the um
Me (4:56:22 PM): The stealth formula as mentioned on the forums
Me (4:56:46 PM): Fixed gump display bug in the Treasure's of tokuno turning gump
Me (4:59:32 PM): Clpthing now has durability
Me (4:59:42 PM): clothing*
Me (4:59:48 PM): And the min str
Me (4:59:54 PM): (though it's 10 for pretty much... everything)
Me (5:00:26 PM): Validation fxies for polymorphing and such for male/female only armor and clothing
Me (5:00:54 PM): BaseClothing made to use a flag system to save on saved dat amts
Me (5:01:25 PM): Males can nolonger wear FemaleKimonos
Me (5:01:35 PM): And vice versa
Me (5:02:15 PM): can now craft hats with properties
Me (5:02:21 PM): if( Quality == ClothingQuality.Exceptional )
DistributeBonuses( (tool is BaseRunicTool ? 6 : (Core.SE ? 15 : 14)) ); //BLAME OSI. (We can't confirm it's an OSI bug yet.)
Me (5:02:31 PM): See comment abtou the order and such
Me (5:03:22 PM): Provisioner fillable containers now have a few more things
Me (5:04:26 PM): walking away from moongate now auto-closes the gump
Me (5:06:24 PM): Misc. algorithim tweaks and fixes
Me (5:07:24 PM): DAmage formula changed
Me (5:07:54 PM): Parrying stuff for bushido changed
Me (5:07:57 PM): err
Me (5:07:57 PM): added
Me (5:09:12 PM): Damage bonuses can no longer exceed 300%
Me (5:11:18 PM): Opposition slayer removed as per pub 31
Me (5:11:21 PM): err
Me (5:11:22 PM): not slayer
Me (5:11:31 PM): but like the opposition-ness
Me (5:24:19 PM): Preliminary support for Races
Me (5:25:37 PM): Lootand lookpack updated
Me (5:25:41 PM): to include the SE items
Me (5:26:33 PM): paragons don't flee
Me (5:27:00 PM): IMPORTANT ONE ->
Me (5:27:17 PM): You no longer gain skill when you fail at a skill
Me (5:27:33 PM): ie, the strategy for skillgain is not to make the hardest thing possibe
Me (5:27:45 PM): it's the make the thing that's most balabnced between success rate and diufficulty
Me (5:28:05 PM): Some taming changes and overrrides
Me (5:28:56 PM): Powerscrolsl will now goto corpse if you're dead at champs apwn
Me (5:29:42 PM): Also, btw, The stealth limit thing is 42. (coincidence? HMMM)
Me (5:30:05 PM): Chivalry spell cast (or was it recover?)
Me (5:30:09 PM): Spell times changed to match OSI
Me (5:30:20 PM): and one or two necro spells too
Me (5:30:39 PM): Ninja/Samurai townfolk
Me (5:30:46 PM): And prolly a bunch of other little bugs and fixes and stuff
Me (5:30:56 PM): Oh, and partial support for the ML tiles
Me (5:31:03 PM): I sitll need to add in support for foundations and their doors though
Me (5:31:26 PM): Oh, and um... The Flute of renewal
Me (5:31:33 PM): It's no longer 5 second time to increase a change
Me (5:31:35 PM): but 5 mnutes
Me (5:33:28 PM): And.. that's bout it so far
Me (5:33:28 PM):
Me (5:34:38 PM): /poke
Me (5:34:38 PM): hehe
Me (5:37:11 PM): Oh
Me (5:37:12 PM): and um
Me (5:37:17 PM): so far the Enimo's undertaking quest
Ferret (5:39:22 PM): Lol
Ferret (5:39:25 PM): Nice
Ferret (5:39:34 PM): does that mean we need to respawn zento?
Me (5:40:37 PM): eventually
Ferret (5:44:27 PM): obviously cant do it yet
Me (5:44:50 PM): hehe
Me (5:57:38 PM): OH
Me (5:57:39 PM): And LWBods
More misc stuff I'm typing in:
Le'ts see full ML house support stuffs
You can create elves (no special abilities other than you get to looky like an elf)
Things are now more gory
Can now equip the various spellbooks
Young time lowered to 20hrs playtime
Armor Pierce.
More misc stuff which escapes me
OH, And super-duper-califragilistic Updates in a lot of places to save on memory and save sizes and itemd which means faster saves and faster Loads and all.