First of sorry I died away I got abit discouraged and for that I apolgize, but nevermind all that.
Seeing that people might not agree on rules and whatever I'm just gonna post what me and PraWN talked through, at the moment I dont care if you follow these rules I just want to get this started but for my guild these rules are what goes and if you dont like them dont join my guild
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No magic items.
No powerscrolls except for craftscrolls.
Do not kill an enemy on sight. (Example, When you see an enemy roleplayer: Instead of just instantly killing them, try to roleplay for a bit before killing them and maybe not even kill them at all) I'd gladly remove this rule, but come on can you honestly tell me you arent going to run around killing the first thing that enters your screen range?.
No obscene language or immature attitude accepted.
Stay in character at all time (use guild chat, icq any other form of contacting somebody else without disrupting the gameplay, if there something you need to say or ask or if you can pull it off in the game for example your going to go and get yourself an icecream or whatever
say something in the lines of I need to rest for awhile )
All guildmembers must have their guild abbreviation shown, except if they are civilians
No Banning from houses, and Remove should only be used in roleplayed context in non-combat situations. *kicks out assassin through window* (this meanining all houses should be public)
Avoid attacking characters that are obviously disconnected (but don't expect people to notice in the heat of battle, and don't complain when mistakes are made)
One mage allowed for every fifth member in the guild.
If you die, get ressurrected and return to your corpse. As soon as you reach it, hide, loot your remaining gear and then get away from the battle scene.
Avoid being seen as much as possible. You're currently a casualty of war.
Keep the death-robe on for 30 minutes, and do not rejoin the battle. This marks that you are Injured and may not participate in any way, including healing, stealing etc.
A member may only perform one assassination attempt on an opposing guild per 6 hours and the target may be any member of the opposing guild. In the case of a failed attempt, the scout must leave, and not attempt another assassination on that guild for the duration. (Examples of a failed attempt are when an assassin is killed or after the attack loses sight of its target (they get out of screen range).
No poisoning for now. (This might change in the future but for now no poison until we've tried this out and got it up and running)
No coloured weapons.
Things that are lootable and stealable are gold, reagents, bandages.
I'm certain more rules will come and changes will be made but to get this thing of the ground this is the way it will be started and these rules are what goes now. (for my guild atleast
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Information on my guild and how to join:
Guild Name: The Nakamura Clan
Guild Abbreviation: TNC
Name: Katsu Takashi
ICQ Number: 276658840
Guild Location: Yew crossroads. (I'll add a picture in the end of this reply so you can see where its located if you dont know)
History and description:
Dont have one yet since I've changed the whole story so I guess it will have to come later
But We will roleplay as ancient Japanese warriors who has been driven away from their homeland.
Information on ranks:
Peasant: This is the lowest rank you can get and its reserved for those who don’t follow rules or does something really stupid basically and are demoted.
Ashigura: A foot soldier the lowest of warrior ranks. This is what you will start out as when you join before you will be accepted into one of the different casts that you want to join.
Samurai: A trained warrior of the clan, and the main fighting force.
Ninja: Stealthy assassins who uses poison to weaken their enemies and is used for ambushing.
Only rank that is allowed to use poison. (we wont use poison though for now)
Daimyo: The leaders of the samurais who are allowed to lead small bands of samurais.
Ninja: Master: The leader of the ninjas.
Wajo: A monk who has dedicated his life to meditation and finding inner peace. High priest, the head of the temple. Only rank that is allowed to use magic.
Swordsmith: The craftsman of the clan.
If you want to join your character will have an asian sounding name.
Your more then welcome to write a story about your character some description and such.
-What do you like/hate?
-What purpose do you have more then to serve the clan?
-Any unusual habits?
Seeing that we wont use any magic items and have some restrictions I want you to think through this, because we will probably get our asses handed to us if we play with other guilds that doesnt follow this. I dont want any whiners and griefers. If you feel that your nothing more then your items then once again dont join. I want players that rather loose knowing they've roleplayed good and doesnt care if they've lost or won. On a sidenote imagine how much sweeter our victory will be if we win
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Here is where we will be located.
I hope i've given you quite some bedtime reading now
with this rant being quite long and so I'm sure I've missed alot of things. But for now peace out!.