Publish 71 - 12/7/2006
As promised we’ve got your patch ready. This patch contains a major house placement change that will not be popular with some of you. We fully understand the implications of this housing change and you should understand this is absolutely the right change for the betterment of the shard. The patch notes are as follows:
As we do with any publish we will be watching this publish very closely to ensure there are no adverse effects. In the event you find any issues with this publish feel free to page in game to let us know.
We appreciate your continued support of UO Gamers.
Thanks,
Ryan
As promised we’ve got your patch ready. This patch contains a major house placement change that will not be popular with some of you. We fully understand the implications of this housing change and you should understand this is absolutely the right change for the betterment of the shard. The patch notes are as follows:
- Crystal Balls will no longer sing when hidden staff are present.
- Commodity deeds for leather will now show the type of leather they contain.
- Guild stones may now be destroyed by the owner of the house they are inside of with an axe (or other suitable chopping tool).
- Guild stones will be deleted instantly when the house they are in falls.
- Houses may not be placed over movable items of any kind. The plot must be cleared before any house can be placed.
- Player vendor default price is now 9,999,999 instead of 999.
- We've replaced the entire "Paging" system with a custom system that should better assist you in your interactions with staff.
As we do with any publish we will be watching this publish very closely to ensure there are no adverse effects. In the event you find any issues with this publish feel free to page in game to let us know.
We appreciate your continued support of UO Gamers.
Thanks,
Ryan