Mark
Knight
Changes - August 23rd 2009
Changes effective August 23rd, 2009:
Changes effective August 23rd, 2009:
- Faction sigils will take 8 hours to corrupt (instead of 12 hours).
- There is now a 10,000 silver bonus (to the town treasury) when a faction town is captured.
- Many optimizations and small corrections (gump typos, etc) were made to faction code.
- Several faction guards now have the ability to use magic (Paladin and Knight); magic wielding faction guards now have the ability to recall to their home location.
- Bulk Order Books can now be opened and displayed in a trade window.
- Archery buttes may be used every 2 seconds (instead of every 3 seconds).
- You must be within 6 tiles of an archery butte to train with it (instead of the maximum range of the weapon).
- Spawning code was cleaned up. This should prevent several issues from occurring (tamed spawns not unlinking from the spawner, etc).
- AI has been cleaned up significantly. Many small issues have been corrected.
- Pet owners may friend and un-friend other players to their pets. The friended player can only issue a few basic commands and feed the pet.
- Magic wielding creatures and pets have a larger variety of spells at their disposal. This may be adjusted as appropriate over time.
- There was a serious flaw with control chance calculation that was corrected. Previously, if a player had any sort of chance at all to succeed, then the player would always succeed in controlling the pet. This meant that a player with 100.0 taming and over 50.5 animal lore would always succeed in controlling a nightmare (instead of a success rate of approximately 20%). This effectively eliminated pet loyalty from having any impact on control chance as well. This has all been resolved.
- When a pet obeys an order it will gain a small amount of loyalty. When a pet disobeys an order, it will lose a slightly larger amount of loyalty. Players who plan on spamming commands to control pets they otherwise wouldn't be able to control reliably may notice their pets becoming unhappy much faster than normal.