My opinion like most other one's i have had, is pretty useless on this subject, because in the end while i personally don't like how the dynamic changed when wands became standard vs when they were rare, i also need people to fight against and there are no rule changes they could implement that would make me stop playing so i concede my own personal thoughts on the matter and just hope that the final solution is the one that brings the most players back or causes the least to leave.
My main is a heal stun has prob also skewed my view on surviving ganks too, but i've survived a lot of crazy shit so i just never noticed surviving ganks as being an exceptionally hard thing. *shrug*
I'm sure i'd drastically improve my win/loss ratio by min/maxing this game, but i have as much fun playing the way i do now and it makes restocking easier. I've prob only used 5-10 charges of g. heal ever on hybrid and certainly less than 300 lightning. A lot of players might use that on a weekend alone. I also don't stock / have petals, but what i do have is an incredible amount of fun playing and that fun isn't proportional to winning. It will be interesting to see the state of things once i sort out my computer properly.