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UOSteam Mining Macro

MB

Knight
Instead of that if statement just
@setalias 'IngotSource' 0xserial


They can be the same container
 
I think im not understanding what its suppose to do after it recalls me to the bank and puts ore in the container i selected. After that what is suppose to happen? For me it opens the IngotsSource container and thats it. I have a tinker tool on me and in the IngotsSource. Is theres something else im suppose to set up on steam for the IngotsSource?
 
Is it suppose to make something? Do I need GM Tinkering or is there away i can take the tinkering part out. unless its needed.
 

MB

Knight
Yes it relies on tinkering, otherwise you need to take out the kits and pickaxe sections and restock tools instead of ingots
 

samamfaa

Wanderer
Wow!! Script seem very confusing :p however, if all I would need to do is have full rune books to 40 different mining locations, (I have Magery, and a fire beetle) and a seperate runebook with "home" And a chest with each ore stacked... I already have gm tink... I should be able to get it working. Would I need to use the option in steam to identify object for the ingots container and then copy that and paste into the macro? Hm.


I am definitely going to attempt this !
I always use hot keys for last object last target and hold it till there is no more metal lol >.< so tedious
 

Maahas

Wanderer
Play: Ore
Source or target container not found
Stop: Ore

Select a source container
use object: object "Ingotsource" not found

Definitely not the greatest with steam.. but I've tried the graphic # and ser: # to replace "ingotsource"

When I play the organizer "ore" manually, it works.

:(
 

AnonymousUO

Squire
Play: Ore
Source or target container not found
Stop: Ore

Select a source container
use object: object "Ingotsource" not found

Definitely not the greatest with steam.. but I've tried the graphic # and ser: # to replace "ingotsource"

When I play the organizer "ore" manually, it works.

:(

How did you solve this issue?
 

Moltar

Traveler
How would you add a third and a fourth runebook? I have been using this script since i started works great but i have never updated since ore patch. I am far from a expert but do i add this code after line 9?
if not @findobject 'OreBookThree'
promptalias 'OreBookThree'
endif
if not@findobject 'OreBookFour'
promptalias 'OreBookFour'
endif
then this code after line 16?
pushlist 'OreBook'
'OreBookThree'
pushlist 'OreBook"
'OreBookFour'
Thanks any help is greatly appreciated
 

Venkman

Sorceror
How would you add a third and a fourth runebook? I have been using this script since i started works great but i have never updated since ore patch. I am far from a expert but do i add this code after line 9?
if not @findobject 'OreBookThree'
promptalias 'OreBookThree'
endif
if not@findobject 'OreBookFour'
promptalias 'OreBookFour'
endif
then this code after line 16?
pushlist 'OreBook'
'OreBookThree'
pushlist 'OreBook"
'OreBookFour'
Thanks any help is greatly appreciated

Here ya go! Make sure you '-unsetalias' anything if you need to change things.

Code:
if not @findobject 'OreBookOne'
  promptalias 'OreBookOne'
endif
if not @findobject 'OreBookTwo'
  promptalias 'OreBookTwo'
endif
if not @findobject 'OreBookThree'
  promptalias 'OreBookThree'
endif
if not @findobject 'OreBookFour'
  promptalias 'OreBookFour'
endif
if not @findobject 'OreBookFive'
  promptalias 'OreBookFive'
endif
if not @findobject 'HomeOre'
  promptalias 'HomeOre'
endif
if not listexists 'OreBook'
  createlist 'OreBook'
  pushlist 'OreBook' 'OreBookOne'
  pushlist 'OreBook' 'OreBookTwo'
  pushlist 'OreBook' 'OreBookThree'
  pushlist 'OreBook' 'OreBookFour'
  pushlist 'OreBook' 'OreBookFive'
endif
 

Moltar

Traveler
Thanks
Here ya go! Make sure you '-unsetalias' anything if you need to change things.

Code:
if not @findobject 'OreBookOne'
  promptalias 'OreBookOne'
endif
if not @findobject 'OreBookTwo'
  promptalias 'OreBookTwo'
endif
if not @findobject 'OreBookThree'
  promptalias 'OreBookThree'
endif
if not @findobject 'OreBookFour'
  promptalias 'OreBookFour'
endif
if not @findobject 'OreBookFive'
  promptalias 'OreBookFive'
endif
if not @findobject 'HomeOre'
  promptalias 'HomeOre'
endif
if not listexists 'OreBook'
  createlist 'OreBook'
  pushlist 'OreBook' 'OreBookOne'
  pushlist 'OreBook' 'OreBookTwo'
  pushlist 'OreBook' 'OreBookThree'
  pushlist 'OreBook' 'OreBookFour'
  pushlist 'OreBook' 'OreBookFive'
endif
 

Azran

Traveler
I have an issue where the script keeps asking me to set the ingot source box. I target the same box every time yet it till asks. I have checked my active objects and it shows the box as Ingotssource
 

Azran

Traveler
No I target the box where the ingots are sourced. But it seems the issue has stopped. I made a separate macro that setalias 'Ingotssource" and it seemed to fix it.
 

Azran

Traveler
yeah. It may be my PC. I have a ton of weird issues. Sometimes it just goes to my house to mine. Last night it wouldnt get ingots out of the box saying I had to wait for to do another action. and then it works then it doesnt.
 
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