M
Mark
Guest
Patch Notes 6/6/06
- Monster loot adjusted to more accurately reflect its relative difficulty.
- Magical items will now spawn less frequently and of lesser quality on monsters.
- Fire horn damage was boosted against players.
EDIT (Further Changes):
- Fixed a few issues with loot relating to earlier tweaks.
- Mounts and players will lose stamina slightly faster from movement.
A lot of people wonder why I do changes during the day instead of waiting for wars. The reasons is simple.. none of us are awake at 7am if anything goes wrong.
- Monster loot adjusted to more accurately reflect its relative difficulty.
- Magical items will now spawn less frequently and of lesser quality on monsters.
- Fire horn damage was boosted against players.
EDIT (Further Changes):
- Fixed a few issues with loot relating to earlier tweaks.
- Mounts and players will lose stamina slightly faster from movement.
A lot of people wonder why I do changes during the day instead of waiting for wars. The reasons is simple.. none of us are awake at 7am if anything goes wrong.