Re: Old School 1997-1998 UO
Oh yeah, I forgot all about the bounty system. That was pretty cool. But, reds (anyone) could recall at any time and with stat loss they didn't stick around when things were not going right.
With post-beta, the reputation system came in and with it stat loss. The dread lord days were quite something different. Good if you were a dread and horrible if you just wanted to walk out of town lol.
You could leave stuff on the ground but the decay was very random. Sometimes things would decay right away other times it would hang around for quite some time.
I remember once when my friends and I made a little art piece near the Occlo bank. Lasted till people started to pick stuff up.
But don't feel sad. Although it was a special time - it was also a ton of problems, server roll-backs, bugs and exploits.
Slann;1918040 said:This kind of stories makes me feel so sad. I have only 19, so i couldnt play UO in their famous time (that's why im waitting for MO, sounds much like UO). THings as the bounty hunter system sounds pettry could.
I have a stupid but interesting question. In these early days, you could leave stuff on ground?
Oh yeah, I forgot all about the bounty system. That was pretty cool. But, reds (anyone) could recall at any time and with stat loss they didn't stick around when things were not going right.
With post-beta, the reputation system came in and with it stat loss. The dread lord days were quite something different. Good if you were a dread and horrible if you just wanted to walk out of town lol.
You could leave stuff on the ground but the decay was very random. Sometimes things would decay right away other times it would hang around for quite some time.
I remember once when my friends and I made a little art piece near the Occlo bank. Lasted till people started to pick stuff up.
But don't feel sad. Although it was a special time - it was also a ton of problems, server roll-backs, bugs and exploits.