With OSI style standards on hit percentages, damage ratios with magic weapons, obviously having magic weapons is an unfair advantage in a duel agianst a mage.
While there has been no official word on this, the chance to hit and amount of damage inflicted on this shard seems to be considerably less than on OSI. Agian, officially I belive the hit rate and damage are supposed to be consistant with OSI's model, but having played a dexer here and having heard from other dexers.........weapon skills seem to miss more and the amount of damage done to the target seems to vary.
From personal experience, It is not uncommon for me to miss 5-6 times in a row agianst a mage with GM wrestling while having GM weapon skill, GM Tactics while using a vanq supp. acc. weapon. Remember thats 125 tactics missing 5-6 times in a row often on someone with atleast GM wrestling. If I were to make a comparison, it seems to be the equivilent to using a GM made weapon on OSI. If my memory serves me correct, on OSI if you were slinging a vanq supp. acc weapon, you were connecting atleast 3/5 times.
In the way of damage, the damage inflicted seems to have a wider range than on OSI. While I have hit people for 50+ before with vanq hallys, there have been many occasions where I've hit a mage with no armor for only 10-15 hp. On OSI it seemed that the damage was taken from more of the middle range of 30-40hp with a vanq hally, and on the rare occasion hit for 40+ and on the occasion hit for 15-20.
With that said, it is understandable that magic weapons were usually not allowed on OSI duels, but in our case here with the (seemingly) lowered hit chance and inconsistant damage.....I think magic weapons in a duel with a dexer even the playing field somewhat.
What it all boils down to is though, being familiar with your character's template enough to know how to handle different senerios. Lots of people are used to fighting mage on mage, and when you throw a dexer or a hybrid in the mix they shit themselves and cry for the nerf stick. The same goes true for people who are used to fighting dexer on dexer, dexer on mage....etc. Each class lends certian benifits and handicaps depending on what your template allows for you and what template your facing. The ones who can learn to use thier characters effectivly in all situations are the ones who work thier way to the top of the dueling ladder.