Trevor
Knight
real old school was what i said beforeIDK either way but if any of u played (pre trammel) uo you would know reds were never actually allowed in town guarded zones lol stop pretending your old school
real old school was what i said beforeIDK either way but if any of u played (pre trammel) uo you would know reds were never actually allowed in town guarded zones lol stop pretending your old school
real old school was what i said before
Oh yes, Staff would make a decision based on one single player. Really?
What's sad, is they put in the red changes because of one annoying townkiller
This wont stop our Townkilling anyways. Suicide townkilling is NOT affected by this thing but very marginally. Its a worthless change that has NO rational reasoning behind it. All townkillers. Gather up and go Spade on Lock and Loads ass. Fucking trammelites wants to feel safe in towns. No spot should be safe.
Consider this too. IF you have a densely populated server with 3-5k players, there will be hordes out of towns so reds wont really have much of a reason to go to towns. In Hybrid its more like 3-400 active players at any time. Roaming the wilderness as a red when 250 of those 300 are either in towns or at pond is pretty meaningless. I.e it was ok to have reds banned from towns on OSI but on hybrid its totally contraproductive. Remove this silly change.
This wont stop our Townkilling anyways. Suicide townkilling is NOT affected by this thing but very marginally. Its a worthless change that has NO rational reasoning behind it. All townkillers. Gather up and go Spade on Lock and Loads ass. Fucking trammelites wants to feel safe in towns. No spot should be safe.
Consider this too. IF you have a densely populated server with 3-5k players, there will be hordes out of towns so reds wont really have much of a reason to go to towns. In Hybrid its more like 3-400 active players at any time. Roaming the wilderness as a red when 250 of those 300 are either in towns or at pond is pretty meaningless. I.e it was ok to have reds banned from towns on OSI but on hybrid its totally contraproductive. Remove this silly change.
What's sad, is they put in the red changes because of one annoying townkiller, that was killing afks all day, every day for the last 2 weeks. Instead of just banning the douche, they change the ruleset.
Nobody would have missed him, or cared, if they just banned him. I don't think it needed a ruleset change to combat one annoying person.
If this shard was trying to go "old school" skill gain would take months to GM instead of minutes. Also guards and monsters would hop gates.....not to mention about a million other changes that were made over the years to make the game better. Reds being allowed in towns as non-agressors was a good change. Made for some fun pvp and allowed reds to get to and from pvp areas easier.
Yep u sure did I am sorry. My wife had my balls most of the weekend and when I gots em back I headed straight to my more inebriating vices before I tried to catch up on hybrid
Seems like I missed a lot!
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Reds are scary. Case closed.