DS 69r, I understand your points, but to be quite honest the only times i've seen you in the field was with a relatively sizable SL squad, on blues, outside of del. Of course, I have no clue what alts you have, but that is just my memory. Since wands are such a luxury when in any group that is capable of staying on target and cross healing, I support your views in that aspect.
But for the pvpers on Hybrid who are now a minority, the ones who choose not to have safe guard zone, and choose not to field simply to utilize gank tactics, all for the sake of promoting open world PvP, having a movement pause on a gheal wand is damn near game-breaking when fighting against odds. I'm speaking of a solo red, who will subject themselves to unfair battles (1v2+) simply for the sake of generating pvp for others and themselves.
What a frighteningly large amount of the blue playerbase fails to realize, is that most of the server is simply waiting on reds to provide PvP. And when you see a fight anywhere, its not simply "oh no, theres some murderers herpin around, and some blues too!" but almost 100% of the time (aside from blues flagging on grays), it is "gameplay is happening in this location because a red player(s) chose to come here".
No matter how many blues frequent a so-called pvp hotspot, pvp will never happen unless a red shows up.
I honestly cannot put this more bluntly for someone who has not read my thoughts on this wand patch.
These changes promote ganking, and nerf soloists. How can anyone with a decent grasp of Hybrid's timing system not see this?