Addicted;1625268 said:I assume it will work more like this now:
"The skill's secondary function is to determine your level of control over a particular pet. It accounts for 20% of your chance to control a pet (Animal Taming accounts for the remaining 80%)."
vexed;1625273 said:OMG I HATE THESE CHANGES! MY TAMER SUX NOW MAN I SPENT 15 ON A PET SUMMON BALL, 1 MIL ON A 7X MARE, 500K ON 500 BOLAS.. AND NOW MY TAMER SUX ?? GOD DAMMIT!
TAMERS WERENT OVER POWERFUL MAN.. ALCHY IS .. WHY NOT NERF THAT TOO.. I CANT BELIEVE HOW MUCH TAMERS SUCK NOW
GOD IM FUCKING RAGED RAGED RAGED RAGED FUCK FUCK FUCK
addicted.. and no i cant control my pet at all so its not just 80 percent from taming.. i cant control my pet 9 outta 10 times.. its totally fucking nerfed.. not just a little.. its TOTALLY fucked.
Addicted;1625274 said:I'm glad my tamer builds always used 100taming/100lore.
hoglegs;1625105 said:Excellent changes.. No more insane tamer builds and gay boat blocking....very nice.
luftwaffe;1625305 said:so do i need 100 taming and 100 lore to control my mare now?
Mark;1625048 said:A few quick changes this evening:
- Fixed a few obscure bugs that could potentially have crashed the server.
- The bug in the pet control algorithm that allowed players to control Nightmares with nearly 0 animal lore skill was fixed.
- Boats will no longer block the placement of houses.
These changes are effective immediately after restart.
As always, thank you for your support.
Mark;1625048 said:A few quick changes this evening:
- Boats will no longer block the placement of houses.
These changes are effective immediately after restart.
As always, thank you for your support.
JoeWagon;1625597 said:ran around and placed 2 houses because of the boat changes.
(haha tamer builds with 20 lore, what were you thinking?)
hoglegs;1625609 said:they were thinking "hmm, I a r33t stun tamer."