TheWereWolf
Traveler
[READY] Treasure Map Chest Loot
According to this code you can never get 100% intensity on an item property.
Max intensity seems to be 20-70%.
That sounds wrong.
TreasureMapChest.cs
According to this code you can never get 100% intensity on an item property.
Max intensity seems to be 20-70%.
That sounds wrong.
TreasureMapChest.cs
Code:
private static void GetRandomAOSStats( out int attributeCount, out int min, out int max )
{
int rnd = Utility.Random( 15 );
if ( rnd < 1 )
{
attributeCount = Utility.RandomMinMax( 2, 6 );
min = 20; max = 70;
}
else if ( rnd < 3 )
{
attributeCount = Utility.RandomMinMax( 2, 4 );
min = 20; max = 50;
}
else if ( rnd < 6 )
{
attributeCount = Utility.RandomMinMax( 2, 3 );
min = 20; max = 40;
}
else if ( rnd < 10 )
{
attributeCount = Utility.RandomMinMax( 1, 2 );
min = 10; max = 30;
}
else
{
attributeCount = 1;
min = 10; max = 20;
}
}