Paul-hybrid
Wanderer
Re: 3 new donation mounts.
With no offense meant, I am going to use your words and say that, "You are wrong." I specifically said items on the donation store should be available only on the donation store. Even at an inexpensive price they would still retain in game rarity. Promoting an out of game value for any in game reason is one of the biggest reasons that the Trammelizing of UO began, and the reason why most games designed today are so completely carebear. Because the designers make the games allowing for a real world value. Which is completely detrimental for the game, the game environment, and for the masses of players who grab for those items. I contend that the items available on the donation shard should be fun, interesting items. You contend that they should be valuable. I contend that this is a video game, and that the items in it should be common enough to have almost no real world value other than being aesthetically pleasing.
It is not a gold sink. Not even remotely. You do not understand the purpose of a goldsink if you believe that it is. This merely moves gold from point a to point b. A goldsink removes gold from the game.
Countessa said:Take a look at veteran rewards for an example of market flooding. Everyone can get one, the shard is filled with them, they are worth nothing. If they were a donation item there would be no need to donate for them. You could pick one up off the ground at the bank.
High costs make them wanted. It increases game play as players work to obtain gold to buy from those that donate.
With no offense meant, I am going to use your words and say that, "You are wrong." I specifically said items on the donation store should be available only on the donation store. Even at an inexpensive price they would still retain in game rarity. Promoting an out of game value for any in game reason is one of the biggest reasons that the Trammelizing of UO began, and the reason why most games designed today are so completely carebear. Because the designers make the games allowing for a real world value. Which is completely detrimental for the game, the game environment, and for the masses of players who grab for those items. I contend that the items available on the donation shard should be fun, interesting items. You contend that they should be valuable. I contend that this is a video game, and that the items in it should be common enough to have almost no real world value other than being aesthetically pleasing.
Stoobs said:Exactly, its also a gold sink. Adding higher priced items helps the server out a lot more. I mean how much does Hybrid cost a month anyways?
It is not a gold sink. Not even remotely. You do not understand the purpose of a goldsink if you believe that it is. This merely moves gold from point a to point b. A goldsink removes gold from the game.