Re: [IN DEVELOPMENT]Brazier in Deceit
Alright.Here's the latest. v3.0!
Changelog in 3.0;
- Deceit Brazier is now more user friendly and customizable.
- In game spawner delay selection along with warning toggle.
- Serialization errors have been fixed.(It is highly recommended that you should wipe DeceitBrazier and it's remaining references before you install the new version.)
Notes:
According to information provided by Erica,in OSI fire column effect is working a bit different.
It basically works like this:
FireColumn01 spawns when prerequisites are filled,
1 - 2 Second passes,
FireColumn02 spawns with Creature from the list.
I tried to add timers which will do the job but failed.Second Effect and Creature would spawn in internal map with coords of 0x0y0z.
If anyone knows any other ways to fix this,Please let me know.
In game choose CanTalk true if you want your brazier to display the warning when player mobile is nearby.Note it will only show once in 15 minutes so please don't report it as broken
Also set your own Delay for spawner.And use the brazier to start the process.
Any bugs,exploits?Please pm or post here.