Proposed changes to housing ruleset:
1) Players are flagged combative by the server if they match one or more of the following criteria:
1a) The player is criminal;
1b) The player has 5 or more kill counts;
1c) The player is in a faction; or,
1d) The player is in a guild which is either order, chaos, or has 1 or more mutually accepted guild wars.
2) Houses are flagged combative by the server if any combative player that is either a friend, co-owner, or owner of the house has been in the house within the last two minutes.
3) Combative houses do not permit players to either eject (via remove thyself) or ban (via i ban thee) any other players. Additionally, pre-existing bans on combative houses have no effect.
4) Finally, existing trash barrels must be removed prior to replacement.
1) Players are flagged combative by the server if they match one or more of the following criteria:
1a) The player is criminal;
1b) The player has 5 or more kill counts;
1c) The player is in a faction; or,
1d) The player is in a guild which is either order, chaos, or has 1 or more mutually accepted guild wars.
2) Houses are flagged combative by the server if any combative player that is either a friend, co-owner, or owner of the house has been in the house within the last two minutes.
3) Combative houses do not permit players to either eject (via remove thyself) or ban (via i ban thee) any other players. Additionally, pre-existing bans on combative houses have no effect.
4) Finally, existing trash barrels must be removed prior to replacement.