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Evil Orc Helm

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Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

TheWereWolf;783564 said:
* Can you equip the evil orc helm with 20str? since you get +10 str and the orc helm has 30str req.

No not even for a split second.I couldn't get 1 on osi TC so I used another item to show you

TheWereWolf;783564 said:
* what happens if you have less than 10 dex & 10 int, do you get 0 in one of them then?

You can't set or lose enough stat points to go to 0

TheWereWolf;783564 said:
* If you fail to equip the helmet due to strength req, do you still loose karma?

If you fail to equip that means you didn't equip which means no karma loss
You can hold the mask on your mouse and make it look like you are wearing the mask but until it leaves your mouse nothing happens
 

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TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Bama;783666 said:
No not even for a split second.I couldn't get 1 on osi TC so I used another item to show you



You can't set or lose enough stat points to go to 0



If you fail to equip that means you didn't equip which means no karma loss
You can hold the mask on your mouse and make it look like you are wearing the mask but until it leaves your mouse nothing happens

Thanks for the screens bama.

Hmm seems like runuo has the stats wrong... they use the item bonus prop to calculate if you can wear it =/ so if you have 20str and equip an item with +10 str bonus and str req 30 you can equip it. =/

and minimum stat seems to be 1 on runuo and not 10, but that is ok for now.
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Made a separate patch for the stat fixes.

Version 1.0

* Fixed item req validation, will no longer use the item bonuses of the item being equipped to check stat requirements.

* Negative stat bonus values now work properly when checking stat requirements.

Uploaded it incase someone wants to help me test it =)
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Version 1.1

* Created the item checks in a function so they can be used elsewhere.

* Changed minimum stat back to 1. (might fix it later)
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Stat Fixes
Version 1.2

* Changed the OnEquip function in the following scripts to use the new code.
BaseArmor.cs
BaseClothing.cs
BaseWeapon.cs

* Small changes to make it more usable in other scripts.
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

uome;783247 said:
Tested on Demise TC:
Should it be dyeable with a leather dye tub?
atm it is.

Hmmm maybe bama could test it at osi. =)
I think it should be nondyeable but im not 100% sure.
 

Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

You can not dye it with a leather dye tub
 

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Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

You're Welcome

Question.... does your new patch to NOT dye orc helms cover the minor artifact
Orcish Visage?
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Bama;785012 said:
You're Welcome

Question.... does your new patch to NOT dye orc helms cover the minor artifact
Orcish Visage?

Yes you cant dye orcish visage after the orc helm 1.5 patch.
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Combined Evil Orc Helm 1.3 & Stat Fixes 1.2 into one patch file.
 

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Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

http://www.uodemise.com/forum/showpost.php?p=783666&postcount=21
Shows that your stats can not go lower than 10 when you equip this mask.I think we may have confused each other on this because when I put on the mask my dex dropped to 1 it should have stayed at 10 like int did

The dye part is fixed
 

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TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Bama;785481 said:
http://www.uodemise.com/forum/showpost.php?p=783666&postcount=21
Shows that your stats can not go lower than 10 when you equip this mask.I think we may have confused each other on this because when I put on the mask my dex dropped to 1 it should have stayed at 10 like int did

The dye part is fixed

Yes the stats minimum limit will need to be looked at in another patch.
So i will just add the negative stat bonus fixes and evil orc helm for now in this patch.

TheWereWolf;784179 said:
Version 1.1
* Changed minimum stat back to 1. (might fix it later)
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

The reason why i do not fix the minimum stat cap is because people can atm have under 10 in a stat im guessing and if i limit it to 10 they can go over the stat cap + that it is a core change.
 

Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

TheWereWolf;785714 said:
The reason why i do not fix the minimum stat cap is because people can atm have under 10 in a stat im guessing and if i limit it to 10 they can go over the stat cap + that it is a core change.

I have a question though when you create a character you can not make 1 with less than 10 in a stat.I'm not arguing with you I just wanted to point that out.this goes as far back as AoS for sure
 

TheWereWolf

Traveler
Re: [TESTING-TC] Evil Orc Helm

Bama;785732 said:
I have a question though when you create a character you can not make 1 with less than 10 in a stat.I'm not arguing with you I just wanted to point that out.this goes as far back as AoS for sure

Yea its strange that it has not been fixed yet but this should be changed by the runuo core developers and added to all their servers.
 

DarthNader

Sorceror
Re: [TESTING-TC] Evil Orc Helm

Not sure if this is being worked on or if it's just my client thats messed up but there seems to be an issue with the second stat line while scrolling over the helm. (First pic) But when you put the helm on it seems to be displayed correctly.(Second pic)
 

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Bama

Bug Huntress
Re: [TESTING-TC] Evil Orc Helm

The problem is on your end I think
 

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