Re: [CODER NEEDED] Stat Gain Accuracy
Im just adding this list to make it easier to see without having to search much. The new system gives each skill a primary and secondary stat type. There is no time limit between gains you could gain a stat point every time you use the skill if you are lucky. Everytime you use a skill successfully you have a 1 in 20 chance to gain a stat point 75% chance for primary stat and 25% chance for secondary stat.
Here is the list of skills and stats:
Alchemy: Primary= Int, Secondary= Dex
Anatomy: Primary= Int, Secondary= Str
Animal Lore: Primary= Int, Secondary= Str
Animal Taming: Primary= Str, Secondary= Int
Archery: Primary= Dex, Secondary= Str
Arms Lore: Primary= Int, Secondary= Str
Begging: Primary= Dex, Secondary= Int
Blacksmith: Primary= Str, Secondary= Dex
Bowcraft/Fletching: Primary= Dex, Secondary= Str
Bushido: Primary= Str, Secondary= Int
Camping: Primary= Dex, Secondary= Int
Carpentry: Primary= Str, Secondary= Dex
Cartography: Primary= Int, Secondary= Dex
Chivalry: Primary= Str, Secondary= Int
Cooking: Primary= Int, Secondary= Dex
Detect Hideen: Primary= Int, Secondary= Dex
Discordance: Primary= Int, Secondary= Dex
Evaluate Intelligence: Primary= Int, Secondary= Str
Fencing: Primary= Dex, Secondary= Str
Fishing: Primary= Dex, Secondary= Str
Focus: Primary= Dex, Secondary= Int
Forensic Evaluation: Primary= Int, Secondary= Dex
Healing: Primary= Int, Secondary= Dex
Herding: Primary= Int, Secondary= Dex
Hiding: Primary= Dex, Secondary= Int
Insciption: Primary= Int, Secondary= Dex
Item Identification: Primary= Int, Secondary= Dex
Lockpicking: Primary= Int, Secondary= Dex
Lumberjacking: Primary= Str, Secondary= Dex
Mace Fighting: Primary= Str, Secondary= Dex
Magery: Primary= Int, Secondary= Str
Meditation: Primary= Int, Secondary= Str
Mining: Primary= Str, Secondary= Dex
Musicianship: Primary= Dex, Secondary= Int
Necromancy: Primary= Int, Secondary= Str
Ninjitsu: Primary= Dex, Secondary= Int
Parrying: Primary= Dex, Secondary= Str
Peacemaking: Primary= Int, Secondary= Dex
Poisoning: Primary= Int, Secondary= Dex
Provocation: Primary= Int, Secondary= Dex
Remove Trap: Primary= Dex, Secondary= Int
Resisting Spells: Primary= Str, Secondary= Dex
Snooping: Primary= Dex, Secondary= Int
SpellWeaving: Primary= Int, Secondary= Str
Spirit Speak: Primary= Int, Secondary= Dex
Stealing: Primary= Dex, Secondary= Int
Stealth: Primary= Dex, Secondary= Int
Swordsmanship: Primary= Str, Secondary= Dex
Tactics: Primary= Str, Secondary= Dex
Tailoring: Primary= Dex, Secondary= Int
Taste Identification: Primary= Int, Secondary= Str
Tinkering: Primary= Dex, Secondary= Int
Tracking: Primary= Int, Secondary= Dex
Veterinary: Primary= Int, Secondary= Dex
Wrestling: Primary= Str, Secondary= Dex