gugutz;580720 said:How can i test this patch on my home server?
I mean, how do i apply it?
SRC Athena;594154 said:Has this been abandoned? If so I'll move back to coder needed.
osd_daedalus;577927 said:It was in the bugfix thread, so I rebuilt it in a .diff file and created a thread for it.
gugutz;594283 said:How can i test that rar file?
I just unzip the 2 folders in my RunUO\Scripts\Engines folder and recompile?
gugutz;594323 said:I did that, moved the 2 folders to the Engines folder, then tried compile the executable.
But when i start the server, i get several error messagens, saying there is something wrong with the files on that pack.
Not sure if im missing anything...
Errors:
+ Engines/Guardian Room And Lamp Room/Guardian's Room/GuardiansTreasureChest.cs
:
CS0103: Line 154: The name 'BaseXmlSpawner' does not exist in the current co
ntext
+ Engines/Guardian Room And Lamp Room/Lamp Room/LampController.cs:
CS0246: Line 383: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 383: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 383: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
CS0246: Line 385: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 385: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 385: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
CS0246: Line 391: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 391: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 391: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
CS0246: Line 419: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 419: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 419: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
CS0246: Line 421: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 421: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 421: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
CS0246: Line 427: The type or namespace name 'GraphicalEffect' could not be
found (are you missing a using directive or an assembly reference?)
CS1502: Line 427: The best overloaded method match for 'Server.Effects.SendP
acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu
ments
CS1503: Line 427: Argument '3': cannot convert from 'GraphicalEffect' to 'Se
rver.Network.Packet'
uome;594350 said:Heres the errors i'm seeing when trying to compile this.
uome;594350 said:Heres the errors i'm seeing when trying to compile this.
Code:Errors: + Engines/Guardian Room And Lamp Room/Guardian's Room/GuardiansTreasureChest.cs : CS0103: Line 154: The name 'BaseXmlSpawner' does not exist in the current co ntext + Engines/Guardian Room And Lamp Room/Lamp Room/LampController.cs: CS0246: Line 383: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 383: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 383: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet' CS0246: Line 385: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 385: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 385: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet' CS0246: Line 391: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 391: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 391: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet' CS0246: Line 419: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 419: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 419: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet' CS0246: Line 421: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 421: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 421: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet' CS0246: Line 427: The type or namespace name 'GraphicalEffect' could not be found (are you missing a using directive or an assembly reference?) CS1502: Line 427: The best overloaded method match for 'Server.Effects.SendP acket(Server.IPoint3D, Server.Map, Server.Network.Packet)' has some invalid argu ments CS1503: Line 427: Argument '3': cannot convert from 'GraphicalEffect' to 'Se rver.Network.Packet'
In the Guardian Room you cant recall or mark or gate that part is added in that script but the Lamp Room is the one that needs that code in it what i did since i got to lazy lol i added that function for lamp room to not be able to recall or mark or gate in my Regions XML Document if someone likes to can add it in the script for lamp room i would tell you what to add in Regions XML Document but wont work for you since i also use some of MalGanis RunUO ML scripts to make it work in the Regions XML Document.uome;594431 said:ty
Just checking, this is the doom lever puzzle and the guardian room also the region changes arn't included yet?