Welcome back
and try out this site. Tessa did a great job building this site.
http://tessascove.com/guides/razor.html
If you got more questions, post them up.
i remember how razor worked and my old school layout of spellbook icons on my screen to pvp.... it did work though
my problem is that razor doesn't work like it should
i get this error message now ("now", i.e., i was having cliloc messages, but i managed to fix the directory)
"La mémoire tampon caractère de sortie est trop petite pour contenir les caractères décodés",
that part in French means : "The cache memory outbound is too short to contain the decoded caracters, coding Unicode..."
but i'm using a rather recent machine and play some graphics-heavy FPS games, etc., so it doesn't really make sense about the cache memory (..?)
i'm stucked i don't remember getting this. i downloaded the "UO Classic client" from UO.com so perhaps i've got a bad version?
System.ArgumentException: La mémoire tampon caractère de sortie est trop petite pour contenir les caractères décodés, codage 'Unicode (UTF-8)' de secours 'System.Text.DecoderReplacementFallback'.
Nom du paramètre : chars
à System.Text.Encoding.ThrowCharsOverflow()
à System.Text.Encoding.ThrowCharsOverflow(DecoderNLS decoder, Boolean nothingDecoded)
à System.Text.UTF8Encoding.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, DecoderNLS baseDecoder)
à System.Text.DecoderNLS.GetChars(Byte* bytes, Int32 byteCount, Char* chars, Int32 charCount, Boolean flush)
à System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex, Boolean flush)
à System.Text.DecoderNLS.GetChars(Byte[] bytes, Int32 byteIndex, Int32 byteCount, Char[] chars, Int32 charIndex)
à System.IO.BinaryReader.InternalReadOneChar()
à System.IO.BinaryReader.Read()
à System.IO.BinaryReader.PeekChar()
à Ultima.StringList..ctor(String language)
à Assistant.Language.LoadCliLoc()
à Assistant.Engine.Main(String[] Args)