Frasier
Sorceror
[Red] vs [BLCK] The Battle for Destard 10/30 3PM EDT (-4 GMT)
Crusaders set an army to sail from Moonglow, via Jhelom to shore of Dragonhame Mountains.
There is a rumor that Orcs are trying to tame dragons and Crusaders need to slay down these dragon lords
before they will succeed and march to Trinsic.
Sunday at 3:00 PM EDT (Begin gathering at 2:30)
Current rules of Battle:
No looting, Mounts, Artifacts, Jewelry, Runics(*), Monster Loot(*)
No modded spellbooks equipped or aggressive mage summons
Only store-bought potions and lesser poison on weapons
Deathrobes:
- Wearing the deathrobe will prevent you from being attacked. It also prevents you from attacking, as well as doing beneficial acts towards friendlies. Anything but going to get your corpse makes you fair game.
- On picking up your corpse the deathrobe will vanish, stay standing on top of your corpse (bones), you will be safe until your bones disappear. Step off or attack and you are again fair game.
Disallowed Skills
Animal Taming, Animal Lore, Veterinary, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or find any [Red], [BLCK] members or appear property dressed before the start time of a battle event.
(*) All armor and weapons must be non-runic & non-loot, except for shields and weapons for mages, which are allowed Spell Channeling up to -0 and Damage Increase up to 40%. The following do not count as mods on mage weapons or shields with Spell Channeling: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, or Self Repair.
Crusaders set an army to sail from Moonglow, via Jhelom to shore of Dragonhame Mountains.
There is a rumor that Orcs are trying to tame dragons and Crusaders need to slay down these dragon lords
before they will succeed and march to Trinsic.
Sunday at 3:00 PM EDT (Begin gathering at 2:30)
Current rules of Battle:
No looting, Mounts, Artifacts, Jewelry, Runics(*), Monster Loot(*)
No modded spellbooks equipped or aggressive mage summons
Only store-bought potions and lesser poison on weapons
Deathrobes:
- Wearing the deathrobe will prevent you from being attacked. It also prevents you from attacking, as well as doing beneficial acts towards friendlies. Anything but going to get your corpse makes you fair game.
- On picking up your corpse the deathrobe will vanish, stay standing on top of your corpse (bones), you will be safe until your bones disappear. Step off or attack and you are again fair game.
Disallowed Skills
Animal Taming, Animal Lore, Veterinary, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or find any [Red], [BLCK] members or appear property dressed before the start time of a battle event.
(*) All armor and weapons must be non-runic & non-loot, except for shields and weapons for mages, which are allowed Spell Channeling up to -0 and Damage Increase up to 40%. The following do not count as mods on mage weapons or shields with Spell Channeling: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, or Self Repair.