Re: Too many Noobie pks
Time for The Stitches two cents on statloss...
As far as I can see the only arguement "for" implementing statloss is to keep newbie pks at bay and to give the person killing the red a greater sense of satisfaction in combat. Not very endearing pros in my opinion. If newbie reds are annoying you by "disgracing the good name of reds" then try and envisage them as a player, not a colour. At the end of the day we are all playing the game, whether we are good at it or not isnt the point, we play the *game* to have *fun*. The newbie pks have fun doing what they do, and if you don't want to fight them you don't have to, apparantly they run away when you attack anyway. What I don't consider fun is macroing skills, its sodding tedious. Forcing reds to macro when they die does NOTHING but detract from the game, add to the fact that many people suffer lag spikes (im on 3mb connection and still get patches of bad lag), having to macro for hours before you can play again because you died somehow just sucks. Maybe it will drive off the less skilled reds, but then there will be less newbie reds for newbie blues to fight evenly, and hell, less reds hence less action altogether. Try to keep in mind not everyone who enjoys UO pvp are "Pro" players who optimise every part of their fighting ability, there are top tier pvprs, mid tiers and low tiers. This is how it is, and this is how it will always be, it wont change. Anyway, what do you think those newbie reds are going to do if you implement statloss? Become newbie blues thats what, and there are already more than enough of them. A murderer doesnt have to be a pumped up supervillian, he can be a mindless thug, please stop with the "Elite Red" image.