Nottheking
Lord
The Basics of Making a Character Template: Skills
This is mostly just an almagam of some other posts I made, but I'll put it here for convenience; this is a multi-post guide; the first post will cover the basics, the second will cover some common template types, and following will be skill descriptions; i.e, what it does and why you might want it in your template. This thread is only meant to deal with SKILLS, and will not really touch on stats, and will only give passing mention to equipment, as far as it affects your skill selections.
Basically, of all the skills list of the game, you can divide them into seven categories, based upon how they fit together to make a template:
This is mostly just an almagam of some other posts I made, but I'll put it here for convenience; this is a multi-post guide; the first post will cover the basics, the second will cover some common template types, and following will be skill descriptions; i.e, what it does and why you might want it in your template. This thread is only meant to deal with SKILLS, and will not really touch on stats, and will only give passing mention to equipment, as far as it affects your skill selections.
Basically, of all the skills list of the game, you can divide them into seven categories, based upon how they fit together to make a template:
- Attack Skills - For any character intending to do either PvM or PvP, this will be the main skill your template is centered on; it's how you kill things. Your other skills might help you get up to this point, but this is the skill that finishes them off. Hence, this skill ALSO is usually what determines the "name" of the template; use magery and you're a mage, use a weapon skill and you're a dexxer or warrior.
- Healing Skills - The opposite of the attack skill, and just as necessary, this is how you stay alive, both recovering from damage, as well as curing poison, and possibly resurrecting dead friends.
- Support Skills - These skills lend flexibility and options to your template; they aren't really full "kill" skills on their own, but often are used offensively in a similar manner.
- Co-Requisite Skills - These skills really aren't used on their own, but are necessary to make the other skills potent enough to use, or may even be required to use them at all.
- Other Skills - This more or less fits the category for all PvM/PvP skills that aren't in one of the main categories.
- Professional Skills - These skills are generally best kept enitrely off of dedicated PvM/PvP characters, and are used for specific sorts of characters. Namely, crafters, and other types of specialist characters.
- Useless Skills - As a general rule, these skills almost never have any purpose on any template. Once upon a time, they served a purpose, but now, they have no real compelling reason for their existence.