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[SVN773] Hollow Prism crafting chance wrong (BT)

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Rabban

Sorceror
The patch for this fix is attached.

Other places (DefTinkering) do comparison by localized number ("NameNumber"), but I went ahead and did it by type. Comparison by type is easier to read and clilocs sometimes change. I doubt it requires many more CPU cycles than the numeric comparison.
 

Attachments

  • DefGlassblowing_HollowPrism50Percent.patch
    372 bytes · Views: 10

Lucifall

Knight
This works perfectly.

1 up to 99.9 skill = 0% chance, even with a +30% chance talisman
100 = 50%, 80% with the talisman
Hypothetical 120 = 70, 100% with the talisman
 
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