Lerellian;786188 said:I had no talisman with 0 mods,
They also drop as loot (think about peerless or swoop/lurg/etc)For that i have optained :talisman`s can have up to 30/30 max skill and exp chance .They are optained from quest`s in heartwood.
They give a bonus to your success chance and exceptional chanceSo how they work :wen you craft item example yumi you have x% + talismasn with 30% exp chance you receive bonus so now wen you push again on the yumi you can see bonus + :].For skill i cant remember right how was .But ml have aloot craftable rare items so they require more skill points ofcorse they cannot become exp so in this case you need only skill so +30% skill in this case will give you more X% to craft it
You can stable them but if you remove the talisman they will disappear and you can not bond themI remember and one Bug with talismans wen you sumon a creature and wen you put it in stable then remove talisman and open stable creature stay and you can bond it
More slayers than you think..One more for slayers they cannot become with all slayers types only vermin and more 2-3 G types .I dont rememebr how they works so i cant say nothing more i have problem to log now my osi account . .