Kraz
AssistUO Developer
Re: [CODER NEEDED] *PRIORITY* Aggressor lists / targetting / murder counts
Is this bug live in Demise?
I was testing the ghack situation and i think I've found an easy solution...
I need more OSI information about the notoriety
- If player A attack B and B is guarded, the follower/summon attack A, what is the follower/summon notoriety on OSI for player A?
- Same test above but now both players faction members (enemies), the follower/summon still orange or become grey while attacking player A (guarding B)?
- Same for guild wars (I believe it works same way as factions)
Is this bug live in Demise?
I was testing the ghack situation and i think I've found an easy solution...
I need more OSI information about the notoriety
- If player A attack B and B is guarded, the follower/summon attack A, what is the follower/summon notoriety on OSI for player A?
- Same test above but now both players faction members (enemies), the follower/summon still orange or become grey while attacking player A (guarding B)?
- Same for guild wars (I believe it works same way as factions)