osd_daedalus;743455 said:Tested on RunUO Private Distro, SVN 514
- made an exceptional robe, cloak, leather gloves and thigh boots. I made all of them arcane.
- Attempting to bless them with CBD results in a failure.
- the system message obtained is "you cannot bless that item" (in OSI should be "this bless deed is for Clothes only")
- I made another set of exceptional robe, cloak, leather gloves and thigh boots
- I used the CBD on them, except leather gloves which are not blessable
- I attempted to use arcane gems on the blessed robe, cloak and thigh boots. It always results in a failure.
- the system message obtained is "you cannot use the gem on that" (in OSI should be "you can only use this on exceptionally crafted robes, thigh boots, cloaks, or leather gloves")
Conclusions:
the desired effect works as intended, but system messages are not coherent with OSI.
Would be good to discover if it's only an issue of this, or if the whole failure messages are wrong/changed during expansions.
Pont;744645 said:I'd recommend that this is a seperate bug issue due to failure messages being wrong/changed in later expansions as osd_daedalus mentioned and should be treated under a different bug thread as it not only relates to blessed clothing deeds but also arcane gems in general and maybe other items.
mechacomp;750194 said:100 lrc works with necro and uses charges from arcane robe, cloak, leather armor gloves (normal, spine, horned, and barbed) but not studded armor, and thigh boots (all has to be exceptional). That's 96 casted spells (with 120 tailoring) before you deplete them all. Keep at least 1 arcane gems with you at all times, you donna wa be stuck somewhere with no way out, unless you have recall charges in your rune book.
Supporting Documentation (URLs):I.P.Knightly;750196 said:Normal leather only on OSI
You can't make normal leather gloves use the arcane gem and then try to enhance it either on OSI
Nor can you bless a cloak/robe with arcane charges or add arcane charges to a blessed robe/cloak
Arcane gems on Demise are bugged in a few different ways it seems
KraZ;750974 said:More info needed, like:
If you apply the arcane gem to an item that is not "marked" (crafted by)... the item become marked or not?
Have you tested the craft -> gem with arms lore or not?
Blessed items can not recieve gems, right?
KraZ;750996 said:Yes, about the clothing bless, it's related to this thread:
http://uodemise.com/forum/showthread.php?t=124776
Really shouldnt be able to use arcane gem on blessed items.
Another thing you should check is trying to enhance an arcane item, what is the message?
I think that I have a fix for those arcane gem stuff, when possible test the mark/unmarked.
KraZ;751110 said:There's another thread about that, I've posted the fixes there...
Including fixes on arcanegem.cs, enhance.cs, and messages according to OSI I guess.
http://uodemise.com/forum/showthread.php?t=149160
There's no point testing the blessed thing when you can apply gem after blessing.
Is there a way to merge or something?
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Creating a new patch
Ok, you've probably noticed that your Scripts folder no longer has a green check mark on it. It's been replaced by a red exclamation point. This simply means that files on your RunUO are different than the ones found on the SVN. This is due to the patch you applied.
Now lets say you've found a problem with a sword. You notice that the Str requirement on OSI is 15, but on RunUO is 12. When you go in and fix that sword, it will show with the red exclamation mark. Simply right-click the sword's file, go to TortoiseSVN > Create Patch
You will get a window which shows the file you have edited. There will be two check boxes at the bottom. For this demonstration, you can leave them alone, or have them both checked (do not uncheck the bottom one). Hit OK, and you will be asked to give the new patch file a name.
Once it has it's name and is saved, you'll see a preview of the patch.
You can now upload the patch for others to try.
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Creating a multi-file patch
**** IT IS HIGHLY RECOMMENDED THAT YOU DO NOT MAKE MULTI-FILE PATCHES ON ANYTHING BUT A VANILLA RUNUO-SVN****
Doing so otherwise may cause cross-patching with other updates.
KraZ;750974 said:More info needed, like:
If you apply the arcane gem to an item that is not "marked" (crafted by)... the item become marked or not?
Have you tested the craft -> gem with arms lore or not?
Blessed items can not recieve gems, right?