Bama
Bug Huntress
Behavior on Demise:
You can place more than 1 ship at a time per character.
Behavior on OSI:
You can only place 1 ship at a time per character.
If you want to place another ship you must dry dock the first 1
I think this 1st one should be deferred (SA/High Seas)
Supporting Documentation (URLs):
Changes needed:
Code (optional):
Ships Part II
Behavior on Demise:
Ships are either character owned or key holder owned
What I mean is this........
Character A on account 1 places a ship(s)
Character B on account 1 can not dry dock the ship(s) unless Character A gives Character B the key(s) to the ship(s)
Behavior on OSI:
Ships are like houses they are account based
No matter which character on account 1 places a ship any of the other characters can dry dock the ship without the ship key
Supporting Documentation (URLs):
Changes needed:
Code (optional):
Ships Part III
Behavior on Demise:
Ships act like a home or an inn when you log out. If you were not in a battle you can insta-log
Behavior on OSI:
You can log out on a ship but you will have to wait out the timer to log in another character from that account.Whether you were in a battle or not the ship does not act like a house or an inn
Supporting Documentation (URLs):
Changes needed:
Code (optional):
You can place more than 1 ship at a time per character.
Behavior on OSI:
You can only place 1 ship at a time per character.
If you want to place another ship you must dry dock the first 1
I think this 1st one should be deferred (SA/High Seas)
Supporting Documentation (URLs):
Changes needed:
Code (optional):
Ships Part II
Behavior on Demise:
Ships are either character owned or key holder owned
What I mean is this........
Character A on account 1 places a ship(s)
Character B on account 1 can not dry dock the ship(s) unless Character A gives Character B the key(s) to the ship(s)
Behavior on OSI:
Ships are like houses they are account based
No matter which character on account 1 places a ship any of the other characters can dry dock the ship without the ship key
Supporting Documentation (URLs):
Changes needed:
Code (optional):
Ships Part III
Behavior on Demise:
Ships act like a home or an inn when you log out. If you were not in a battle you can insta-log
Behavior on OSI:
You can log out on a ship but you will have to wait out the timer to log in another character from that account.Whether you were in a battle or not the ship does not act like a house or an inn
Supporting Documentation (URLs):
Changes needed:
Code (optional):