psz
Administrator
Shard UDIC, May 2003
Hail and Well Met!
Sat. May 5th, 2003
In recent months, I have upgraded my hardware as well as my connection, and the newest server software is considerably more
stable (and faster) than the previous batch I used oh so long ago.
Taking this into account, I have decided to resurrect the old shard, though not quite like the previous.
This will be a more "traditional" shard, at least for now.
No state of constant military tension between the various city states. No martial law.
No war between the Elves and Lord British. No elves!
Instead, this will be a shard with the basic Pub16-18 rule sets (including AOS), but limited to the Felucca facet only.
Chaos spawns exist in three dungeons, and a basic Order/Chaos guild system is in testing.
So, if you're bored, have a look-see. You might enjoy yourself :->
Oh, don't expect much of a website for the moment...
I've not touched web design since, well, the LAST Shard UDIC site ;->
Hail and Well Met!
Sat. May 5th, 2003
In recent months, I have upgraded my hardware as well as my connection, and the newest server software is considerably more
stable (and faster) than the previous batch I used oh so long ago.
Taking this into account, I have decided to resurrect the old shard, though not quite like the previous.
This will be a more "traditional" shard, at least for now.
No state of constant military tension between the various city states. No martial law.
No war between the Elves and Lord British. No elves!
Instead, this will be a shard with the basic Pub16-18 rule sets (including AOS), but limited to the Felucca facet only.
Chaos spawns exist in three dungeons, and a basic Order/Chaos guild system is in testing.
So, if you're bored, have a look-see. You might enjoy yourself :->
Oh, don't expect much of a website for the moment...
I've not touched web design since, well, the LAST Shard UDIC site ;->