otimpyre
Sorceror
WARNING!! Unattended resource gathering is against the rules. Doing this unattended will get you jailed and banned. You will loose all your resources. Don't do it. Always attend the macro.
So you seen em you want em. But, you don't have a clue how.
First you will need the house 18x18
Second you will need a total of 1 commodity deed box per macro
Fourth you will need 119 mining carts per macro
1st step the floor plan.
Dark grey tiles in the rows show where the cart stack will be placed. Teleporters for going up and down floors.
2nd 3 Commodity deed boxes per floor are dyed a different color to make it easier to tell which floor you are on
3rd you use 3 gozas to support the 3 tiles of the mining cart image. Add the first cart then raise the gozas 3xs each. You can repeat this 6xs per stack. Sometimes on the last stack when you go to chop the gozas it will say target can't be seen. Simply lower them 1x then chop the gozas to begin the next stack.
4th Once you have you carts all layed out using the screen shot you place you commodity deed boxes as shown as high as you can raise them. It is easiest to do this prior to building your stacks. The stacks with commodity deed boxes only have 5 carts not 6.
Now you are ready to create your macros for the isles.
First you need all the object ids get some coffee and take breaks to stretch this is painful.
In UOSTEAM macros tab create a new macro for the first isle. Using object inspector target each cart and get its serial and paste into a blank notepad.txt
My notepad template looks like this. This helps keep track of my place while going afk ect.. for breaks.
/////////////Row 1
for 10
//R1-Stack 1
0x400eeeac
0x400c3919
0x400c32c3
0x40d2f237
0x41d2c5a5
0x41d2b5cc
pause 900
//R1-Stack 2
0x400f4db8
0x400f4a0d
0x400f46f1
0x40d3751a
//R1-Stack 3
0x401270a7
0x40125b6c
0x401243ba
0x40d3bfff
0x40d3bc06
0x41d0e530
//R1-Stack 4
0x4012cd35
0x4012be8e
0x4012af14
0x40d4c2e1
0x40d4bf7c
0x4965832
This is the first four stack of 6 on isle one. Then it goes on and on to the end of the isle.
Once I have obtained all my serials for all my stack and rows for the isle I am working on I am ready to insert them into the macro which I am providing. These are my serials yours will be different. IMPORTANT!! Redeeding carts changes the serials. Entering decorator mode is disastrous. All of your carts go poof. Because, the images are overlapping will get kicked into your moving crate destroying all your hard work.
Each macro for each Isle and each commodity deed box has to have a unique organizer setup for each commodity deed box. Including setting your containers and is case sensitive far as the spelling of the organizer matching the spelling in the macro organizer parts. Using different characters to harvest will result in having to reset the organizers for each char each time.
Now after you have done all this you stand here.
And press play. Tada you are mining cart house wizard.
The macro is posted below in my reply.
So you seen em you want em. But, you don't have a clue how.
First you will need the house 18x18
Second you will need a total of 1 commodity deed box per macro
Fourth you will need 119 mining carts per macro
1st step the floor plan.
Dark grey tiles in the rows show where the cart stack will be placed. Teleporters for going up and down floors.
2nd 3 Commodity deed boxes per floor are dyed a different color to make it easier to tell which floor you are on
3rd you use 3 gozas to support the 3 tiles of the mining cart image. Add the first cart then raise the gozas 3xs each. You can repeat this 6xs per stack. Sometimes on the last stack when you go to chop the gozas it will say target can't be seen. Simply lower them 1x then chop the gozas to begin the next stack.
4th Once you have you carts all layed out using the screen shot you place you commodity deed boxes as shown as high as you can raise them. It is easiest to do this prior to building your stacks. The stacks with commodity deed boxes only have 5 carts not 6.
Now you are ready to create your macros for the isles.
First you need all the object ids get some coffee and take breaks to stretch this is painful.
In UOSTEAM macros tab create a new macro for the first isle. Using object inspector target each cart and get its serial and paste into a blank notepad.txt
My notepad template looks like this. This helps keep track of my place while going afk ect.. for breaks.
/////////////Row 1
for 10
//R1-Stack 1
0x400eeeac
0x400c3919
0x400c32c3
0x40d2f237
0x41d2c5a5
0x41d2b5cc
pause 900
//R1-Stack 2
0x400f4db8
0x400f4a0d
0x400f46f1
0x40d3751a
//R1-Stack 3
0x401270a7
0x40125b6c
0x401243ba
0x40d3bfff
0x40d3bc06
0x41d0e530
//R1-Stack 4
0x4012cd35
0x4012be8e
0x4012af14
0x40d4c2e1
0x40d4bf7c
0x4965832
This is the first four stack of 6 on isle one. Then it goes on and on to the end of the isle.
Once I have obtained all my serials for all my stack and rows for the isle I am working on I am ready to insert them into the macro which I am providing. These are my serials yours will be different. IMPORTANT!! Redeeding carts changes the serials. Entering decorator mode is disastrous. All of your carts go poof. Because, the images are overlapping will get kicked into your moving crate destroying all your hard work.
Each macro for each Isle and each commodity deed box has to have a unique organizer setup for each commodity deed box. Including setting your containers and is case sensitive far as the spelling of the organizer matching the spelling in the macro organizer parts. Using different characters to harvest will result in having to reset the organizers for each char each time.
Now after you have done all this you stand here.
And press play. Tada you are mining cart house wizard.
The macro is posted below in my reply.
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