Valentino said:
I agree 100% with JDrake. Why ruin a good thing? Recalling is a part of factions just as getting pked is a part of hunting. If we start picking and choosing what we like and don't like, we're going to end up with a skewed version of UO and a UO I don't want to play in. Changes like this are the reason I quit OSI. I'm not saying I like fighting someone and them recalling, but I accept that it is a part of the game, like it or not. I realize that this a hybrid shard but I think this recall patch will create more harm than good. Unfortunately, I think changes like these are the prelude to more ganking and a less on the faction playerbase, which in my opinion has dwindled already. One change begets another and before you know it we'll be left with a UO that hardly resembles the one I've grown to love. Don't ruin a good thing.
Dont compare pking and hunting to factions. Hunting means you are going to kill monsters, not players. PKing someone means that someone didnt want to fight, or was not looking for a fight.
When you sign up for factions, you must know you are signing up to fight other players. Recalling does not assist you with fighting other players, it only allows you to run from fights.
Also, think about one of your last sentences "less on the faction playerbase,
which in my opinion has dwindled already". If its dwindled, which we know it is, we need to revive it by new methods. If this method proves to completely ruin the aspect of factions, then we will change it. But the only way to find out is to play it and test it out. Dont judge the change before you can experience it.
Also, heres a good comparison. We have CTF and Double Domination sometimes, which is non-stop fighting in small areas where one cannot run. Should we allow people to recall there?