silvertiger
Knight
So I made a macro for making weapons along these same lines, but I can't seem to be able to make armor this way.
Unless I maybe switch the if found move moveitem found bank to moveitem trash instead and then switch trash barrel luna to bank.
Also I don't seem to be able to get more than two mods to work example:
Code:
setalias 'trashbarrelluna' 0x4000b9c0
usetype 0x13e3 'any''backpack'
replygump 0x38920abd 21
waitforgump 0x38920abd 15000
while @findtype 0x277d 'any' 'backpack'
waitforproperties 'found' 2500
@unsetalias 'move'
// Check item properties
if @property 'self repair''found'
@setalias 'found'
elseif @property 'lower reagent cost''found'
@setalias 'found'
elseif @property 'stamina regeneration' 'found'
@setalias 'found'
elseif @property 'hit point regeneration''found'
@setalias 'found'
elseif @property 'reflect physical damage''found
@setalias 'found'
endif
// Move the item
if @findalias 'move'
moveitem 'found' 'bank'
pause 800
else if findalias 'found'
moveitem 'found' 'trashbarrelluna'
pause 800
endif
ignoreobject 'found'
endwhile
Also I don't seem to be able to get more than two mods to work example:
Code:
elseif @property 'hit mana leech''found' and @property 'hit life leech''found' and @property 'hit stamina leech''found'
@setalias 'move''found'
//this is from my weapons script, but the it just takes out any double leeches instead of only looking for triple leeches...