Index: Scripts/Items/Weapons/Ranged/Bow.cs
===================================================================
--- Scripts/Items/Weapons/Ranged/Bow.cs (revision 339)
+++ Scripts/Items/Weapons/Ranged/Bow.cs (working copy)
@@ -15,8 +15,8 @@
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MortalStrike; } }
public override int AosStrengthReq{ get{ return 30; } }
- public override int AosMinDamage{ get{ return 16; } }
- public override int AosMaxDamage{ get{ return 18; } }
+ public override int AosMinDamage{ get{ return Core.ML ? 15 : 16; } }
+ public override int AosMaxDamage{ get{ return Core.ML ? 19 : 18; } }
public override int AosSpeed{ get{ return 25; } }
public override int OldStrengthReq{ get{ return 20; } }
Index: Scripts/Items/Weapons/Ranged/CompositeBow.cs
===================================================================
--- Scripts/Items/Weapons/Ranged/CompositeBow.cs (revision 339)
+++ Scripts/Items/Weapons/Ranged/CompositeBow.cs (working copy)
@@ -15,7 +15,7 @@
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MovingShot; } }
public override int AosStrengthReq{ get{ return 45; } }
- public override int AosMinDamage{ get{ return 15; } }
+ public override int AosMinDamage{ get{ return Core.ML ? 13 : 15; } }
public override int AosMaxDamage{ get{ return 17; } }
public override int AosSpeed{ get{ return 25; } }
Index: Scripts/Items/Weapons/Ranged/Crossbow.cs
===================================================================
--- Scripts/Items/Weapons/Ranged/Crossbow.cs (revision 339)
+++ Scripts/Items/Weapons/Ranged/Crossbow.cs (working copy)
@@ -16,7 +16,7 @@
public override int AosStrengthReq{ get{ return 35; } }
public override int AosMinDamage{ get{ return 18; } }
- public override int AosMaxDamage{ get{ return 20; } }
+ public override int AosMaxDamage{ get{ return Core.ML ? 22 : 20; } }
public override int AosSpeed{ get{ return 24; } }
public override int OldStrengthReq{ get{ return 30; } }
Index: Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs
===================================================================
--- Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs (revision 339)
+++ Scripts/Items/Weapons/Ranged/HeavyCrossbow.cs (working copy)
@@ -15,8 +15,8 @@
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Dismount; } }
public override int AosStrengthReq{ get{ return 80; } }
- public override int AosMinDamage{ get{ return 19; } }
- public override int AosMaxDamage{ get{ return 20; } }
+ public override int AosMinDamage{ get{ return Core.ML ? 20 : 19; } }
+ public override int AosMaxDamage{ get{ return Core.ML ? 24 : 20; } }
public override int AosSpeed{ get{ return 22; } }
public override int OldStrengthReq{ get{ return 40; } }
Index: Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs
===================================================================
--- Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs (revision 339)
+++ Scripts/Items/Weapons/Ranged/RepeatingCrossbow.cs (working copy)
@@ -15,7 +15,7 @@
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.MovingShot; } }
public override int AosStrengthReq{ get{ return 30; } }
- public override int AosMinDamage{ get{ return 10; } }
+ public override int AosMinDamage{ get{ return Core.ML ? 8 : 10; } }
public override int AosMaxDamage{ get{ return 12; } }
public override int AosSpeed{ get{ return 41; } }
Index: Scripts/Items/Weapons/SE Weapons/Yumi.cs
===================================================================
--- Scripts/Items/Weapons/SE Weapons/Yumi.cs (revision 339)
+++ Scripts/Items/Weapons/SE Weapons/Yumi.cs (working copy)
@@ -15,7 +15,7 @@
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.DoubleShot; } }
public override int AosStrengthReq{ get{ return 35; } }
- public override int AosMinDamage{ get{ return 18; } }
+ public override int AosMinDamage{ get{ return Core.ML ? 16 : 18; } }
public override int AosMaxDamage{ get{ return 20; } }
public override int AosSpeed{ get{ return 25; } }