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not a code thing, but much likely an in-game thing. Reasons could be 2:
1- OSI is dumb. Like the tile in New Haven where you can't walk in.
2- that area was used for an event and GMs forgot something, like a tile with a different Z level, or... no idea.
Most likely, it's a "broken" part of the map, which OSI has more than likely put a rock or tree. (There's a similar spot near the Trinsic moongate... You'll see an odd rock formation ;->)
I'll check it when I get a chance.
*EDIT: Broken map. Even OSI has those tiles "blocked", but with no decoration. I'll put something there so that others won't run into nothing :-P
*EDIT 2: Added a nice new rock formation in Tram and Fel.