M
Mark
Guest
Additional Changes
- Parrying changed to OSI Pre-AOS specfication. For example, with 100.0 Parrying skill and a Chaos shield, you will absorb 32 damage from ranged weapons and 16 damage from melee attacks (Assuming the shield is fully repaired).
- Parrying will now be checked before armor absorbtion (as per Pre-AOS spec), saving your armor from the brunt of the damage and unnecessary wear.
- Chance to parry is now ParrySkill / 2.
- Parrying changed to OSI Pre-AOS specfication. For example, with 100.0 Parrying skill and a Chaos shield, you will absorb 32 damage from ranged weapons and 16 damage from melee attacks (Assuming the shield is fully repaired).
- Parrying will now be checked before armor absorbtion (as per Pre-AOS spec), saving your armor from the brunt of the damage and unnecessary wear.
- Chance to parry is now ParrySkill / 2.