Re: A Comprehensive Guide to Skills and Skill Gain
Done some more skills.
Bowcraft
Bows from vendor bought to 60, then crossbows became available at the same resource cost as Bows. Crossbows 60-whenever they become 100% success rate (probably around 90? I stopped around 85 and just switched to heavies because resources were no issue), then Heavy Crossbow to GM.
I had Lumberjacking on the character and ran around nonstop chopping trees and creating/dropping products on the ground. Took 4 hours to go from 50 to GM. I never ran out of wood while running around cutting trees and spitting out bows.
Cooking
Need:
House
Heating Stand (tinkers of like 80+ skill can make these)
5-6k raw fish steaks
80-100 skillets/whatever cooking tool you want.
Put the raw steaks in a secure container, lock down the heating stand (turned on) near the container and macro taking one raw steak at a time, cooking it, and putting any potential cooked steaks back into the container. No idea how long it took, I wasn't at the computer while it worked away.
80.0 skill makes savage paint with 100% success.
Blacksmith
0-30s buy from vendor.
Make whatever the lowest cost item that you can succeed at happens to be until you reach the 40s and have any chance at all to make Short Spears. Make Short Spears until 96.0 (cheapest smith item at 6 ingots) when they will become 100% success and you can't gain off of them. Then make plate gorgets.
Going above 100 make plate gorgets to 105.0 (100% success), then make Plate Gloves to 108.9 or so when they become 100% success, then plate helm until it becomes 100% success; this is sometime probably around 115 -- I don't know, I stopped at 110. After helm you would do arms, then legs after arms, then chest after legs if you somehow do not reach 120 skill before arms and/or legs become a 100% success chance.
Carpentry
0-30s, buy from vendor. 30s-52.6 make Trinsic style chairs (13 boards, cheapest item you can gain off of).
52.6 - 73.6 make Wooden Shields at 9 board cost.
73.6 - 95ish make Quarter Staff for 6 boards a piece.
95ish to GM make Gnarled Staff or Shepherd's Crook.