Frasier
Sorceror
[Red] vs [BLCK] Battle for New Magincia 12/2 3:30PM EST
Orcs victory in Nujel'm puts them into ecstasy. Among north wind they set sail
to New Magincia. Orcs want to shed more blood!
Sunday at 3:30 PM Eastern Time (Begin gathering on top of Luna east wall at 3:00)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weaponsNo reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed
before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer,
Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.
Orcs victory in Nujel'm puts them into ecstasy. Among north wind they set sail
to New Magincia. Orcs want to shed more blood!
Sunday at 3:30 PM Eastern Time (Begin gathering on top of Luna east wall at 3:00)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weaponsNo reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed
before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer,
Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.