Two Wolves
Knight
The single holdout city in the North, Minoc seems to have issued forth a juggernaut. This force has been relentlessly stomping out all Orcs in its path and recently liberated Cove. With the momentum they have gained, sights are now set on breaking the blockade in outlying regions that currently have a straggle-hold on Britain.
Sunday at 3:30 PM Eastern Time (Begin gathering on top of Luna east wall at 3:00)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weapons
No reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.
Sunday at 3:30 PM Eastern Time (Begin gathering on top of Luna east wall at 3:00)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weapons
No reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.