Frasier
Sorceror
[Red] vs [BLCK] Battle For Terathan Keep 5/20 3PM EDT
Remaining Orc troops weave their way into Terathan Keep where trying to find a good position
to defense against swarming Red rage
Sunday at 3:00 PM EDT (Begin gathering on top of Luna east wall at 2:30)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weapons
No reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.
Remaining Orc troops weave their way into Terathan Keep where trying to find a good position
to defense against swarming Red rage
Sunday at 3:00 PM EDT (Begin gathering on top of Luna east wall at 2:30)
Current rules of Battle:
No Looting, Mounts, Summons, Modded Books, Artifacts, Jewelry, Runics, Monster Loot *
Only store-bought (lesser) potions and lesser poison on weapons
No reskill/attacking characters wearing deathrobe or standing on their bones
Deathrobes:
- Wearing deathrobe, you will be safe while recovering your corpse.
- On picking up your corpse, you will be safe if you remain standing on your bones.
Disallowed Skills:
Taming, Ninjitsu, Bushido, Necromancy, Chivalry, Stealth, Spellweaving
Joining [Red]v[BLCK]:
If you would like to join Red Crusaders PM Frasier, for Black Orcs PM Two Wolves or appear property dressed before the start time of a battle event.
*Spell Channeling up to -0 and Damage Increase up to 40% are allowed. Also ignore: Night Sight, Luck, Slayer, Lower Requirements, Damage Type, Hit Dispel, Self Repair on Spell Channeling items.