Frasier
Sorceror
[Red] vs [BLCK] Battle of Flower Grove 6/5 3:00 PM EDT
After being handed a series of defeats, Black Orcs attempt to regroup and consolidate
their strangle-hold on Yew and the surrounding North West regions. Waves of orcs
pour into Flower Grove and no flesh shall be spared.
Sunday at 3:00 PM EDT (Begin gathering at 2:30)
Rules of Battle:
No looting
Only store-bought potions will be allowed (Dexxers can't have greater than lesser poison on weapon)
No Mounts
No Monster Loot
Only allowed armor or items are that which can be bought from NPCs or crafted by non-runic tools.
No modded spellbooks equipped.
No aggressive mage summons
- Wearing the deathrobe will prevent you from being attacked and attacking, as well as doing beneficial acts towards friendlys
- Once picking up your corpse the robe will vanish, so to prevent an instant gankfest/res kill in that situation, if the player wishes to regain his balance (heal themselves) free from all attacks as if he were wearing a death robe, he must be standing on top of his corpse (bones) for the time being, he is safe until his bones disappear or he stumbles off his corpse
- Now, to combat accidentally stepping off of that tile, it's your fault if someone notices it, be careful
- Granted enemies could be huddling over someones corpse waiting for them to jump off to attack, but this being so, not everyone could be at every corpse at the same time, which could lead into coordinated guild comebacks through Guild/Party Chat
Disallowed Skills
Animal Taming
Animal Lore
Veterinary
Ninjitsu
Bushido
Necromancy
Chivalry
Stealth
Spellweaving
If you would like to join Red Crusaders, PM me. For Black Orcs PM Two Wolves.
Or post in this thread
Current Strongholds:
1 | Britannia Prison | Orcs
2 | Yew | Orcs
3 | Yew Forest | Orcs
4 | Orc Fort Forest | Orcs
5 | Blighted Grove | Crusaders
6 | Flower Grove | Crusaders
7 | Snake's Pass Forest | Crusaders
8 | Wrong | Crusaders
9 | Wind | Orcs
10 | Compassion | Crusaders
11 | Skara Brae | Crusaders
12 | Minoc | Orcs
13 | West Windemere Wood | Crusaders
14 | Covetous Forest | Orcs
15 | Vesper | Crusaders
16 | East Windemere Wood | Crusaders
17 | Cove | Orcs
18 | Bog of Desolation | Crusaders
19 | Britannia Forest | Orcs
20 | Crimson Plains | Crusaders
21 | Britain | Crusaders
22 | Ranger Hut Forest | Crusaders
23 | Forest of Spirituality | Crusaders
24 | Fens of the Dead | Orcs
25 | Destard | Orcs
26 | Trinsic | Crusaders
27 | Southern Jungle | Orcs
28 | Jhelom | Crusaders
29 | Southern Islands | Crusaders
30 | Buccaneer's Den | Orcs
31 | Serpent's Hold | Crusaders
32 | Occlo | Orcs
33 | Magincia | Crusaders
34 | Fire Temple | Orcs
35 | Nujel'm | Crusaders
36 | Dagger Isle | Orcs
37 | Moonglow | Crusaders
After being handed a series of defeats, Black Orcs attempt to regroup and consolidate
their strangle-hold on Yew and the surrounding North West regions. Waves of orcs
pour into Flower Grove and no flesh shall be spared.
Sunday at 3:00 PM EDT (Begin gathering at 2:30)
Rules of Battle:
No looting
Only store-bought potions will be allowed (Dexxers can't have greater than lesser poison on weapon)
No Mounts
No Monster Loot
Only allowed armor or items are that which can be bought from NPCs or crafted by non-runic tools.
No modded spellbooks equipped.
No aggressive mage summons
- Wearing the deathrobe will prevent you from being attacked and attacking, as well as doing beneficial acts towards friendlys
- Once picking up your corpse the robe will vanish, so to prevent an instant gankfest/res kill in that situation, if the player wishes to regain his balance (heal themselves) free from all attacks as if he were wearing a death robe, he must be standing on top of his corpse (bones) for the time being, he is safe until his bones disappear or he stumbles off his corpse
- Now, to combat accidentally stepping off of that tile, it's your fault if someone notices it, be careful
- Granted enemies could be huddling over someones corpse waiting for them to jump off to attack, but this being so, not everyone could be at every corpse at the same time, which could lead into coordinated guild comebacks through Guild/Party Chat
Disallowed Skills
Animal Taming
Animal Lore
Veterinary
Ninjitsu
Bushido
Necromancy
Chivalry
Stealth
Spellweaving
If you would like to join Red Crusaders, PM me. For Black Orcs PM Two Wolves.
Or post in this thread
Current Strongholds:
1 | Britannia Prison | Orcs
2 | Yew | Orcs
3 | Yew Forest | Orcs
4 | Orc Fort Forest | Orcs
5 | Blighted Grove | Crusaders
6 | Flower Grove | Crusaders
7 | Snake's Pass Forest | Crusaders
8 | Wrong | Crusaders
9 | Wind | Orcs
10 | Compassion | Crusaders
11 | Skara Brae | Crusaders
12 | Minoc | Orcs
13 | West Windemere Wood | Crusaders
14 | Covetous Forest | Orcs
15 | Vesper | Crusaders
16 | East Windemere Wood | Crusaders
17 | Cove | Orcs
18 | Bog of Desolation | Crusaders
19 | Britannia Forest | Orcs
20 | Crimson Plains | Crusaders
21 | Britain | Crusaders
22 | Ranger Hut Forest | Crusaders
23 | Forest of Spirituality | Crusaders
24 | Fens of the Dead | Orcs
25 | Destard | Orcs
26 | Trinsic | Crusaders
27 | Southern Jungle | Orcs
28 | Jhelom | Crusaders
29 | Southern Islands | Crusaders
30 | Buccaneer's Den | Orcs
31 | Serpent's Hold | Crusaders
32 | Occlo | Orcs
33 | Magincia | Crusaders
34 | Fire Temple | Orcs
35 | Nujel'm | Crusaders
36 | Dagger Isle | Orcs
37 | Moonglow | Crusaders