The placement of faction traps depends on the following factors:
- The faction member wishing to create the trap must have a minimum of 90 tinkering skill
- Each faction may only have a total of 15 traps at any time across all cities/faction bases
- Faction traps can only be placed within a faction controlled city of a faction stronghold and depends on the type of trap being placed
Trap Type
|
Area that trap can be placed in
|
Gas Trap
|
Faction Stronghold Only
|
Explosion Trap
|
Any faction town
|
Saw Trap
|
Faction town under your factions control
|
Spike Trap
|
Faction town under your factions control
|