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bigbadmatt Offline
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Scribe stun mage - 09-04-2008, 09:02 PM

Ok so i just got a skill bal and a stat ball. I want to make a Scribe Stun mage what are all the skills i need for the build and what stats should i have. Ty in advance


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aemneuspeed Offline
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Re: Scribe stun mage - 09-04-2008, 09:06 PM

Magery - Mediatation - Magic Resist - Evaluating Intelligence - Anatomy - Inscription - Wrestling



as for stats hrmm others might not agree with this, but I would have at least 40-45 in dex because I think a stun takes about 20 stam away from you.

You could go 90 str - 45 dex - 90 int.

That is my suggestion others may vary.



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bigbadmatt Offline
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Re: Scribe stun mage - 09-04-2008, 09:13 PM

I will prolly go with that ty


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mordredrs Offline
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Re: Scribe stun mage - 09-05-2008, 11:13 AM

Quote:
Originally Posted by aemneuspeed View Post
Magery - Mediatation - Magic Resist - Evaluating Intelligence - Anatomy - Inscription - Wrestling

as for stats hrmm others might not agree with this, but I would have at least 40-45 in dex because I think a stun takes about 20 stam away from you.

You could go 90 str - 45 dex - 90 int.

That is my suggestion others may vary.
Could anyone explain how this char works? I made a similar, but with hiding...
What the use of inscription on this and what opinion of you about the other one:
magery, resist, medit, eval int, wrest, anatomy, hiding ?
str 90, dex 45, int 90
Thx
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Ices Offline
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Re: Scribe stun mage - 09-05-2008, 11:18 AM

Skills are right, 80/45/100 for stats.

Stun attempts take 15 stamina away per attempt, so 3 attempts at 45 dex.

Inscription gives you a boost to reactive armor and magic reflect. There's a huge difference with GM inscription with these spells. If you plan on doing a lot of field pvp, it's definately a good boost.
   
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aemneuspeed Offline
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Re: Scribe stun mage - 09-05-2008, 11:18 AM

using inscription gives you more circles of reflect so its more defensive, and also if you choose to use reactive armor it helps with that also.



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Sarla Offline
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Re: Scribe stun mage - 09-05-2008, 12:13 PM

I thought you needed tactics for the stun to work?


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Ices Offline
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Re: Scribe stun mage - 09-05-2008, 12:22 PM

Nope, just anat and wrestle.

EDIT- Tactics is for bolas.
   
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Fuddrucker Offline
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Re: Scribe stun mage - 09-05-2008, 12:33 PM

Quote:
Originally Posted by aemneuspeed View Post
You could go 90 str - 45 dex - 90 int.
It's a very poor idea to have a mage with sub-100 int. Aside from needing the mana to stay alive and actually kill people, 100 int gives you a bonus to mana regen, or at least it did on EA.

Also, unless you're planning on carrying extra regs to lose when you run out of mana, there's no real reason to invest 10 stat points in STR to gain 5hp.
   
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aemneuspeed Offline
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Re: Scribe stun mage - 09-05-2008, 12:38 PM

I just said he could do it that way to have more balanced stats so that mind blast wouldn't wreck him for one thing, and also could get more than one stun off with out having to chug a refresh. If you changed it to put 10 points into int to make it 100, then you either have to drop to 85 str and 40 dex, or to 80 str, it might be worth it, and i've used a few characters in the past with less than 90 str, but also I've killed plenty of people on a character with only 90 int, if you mange your mana properly you shouldn't have any problem.



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