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View Poll Results: Tank, Alchy/Stun or Scribe/Stun
Tank, 45 22.06%
Alchy/Stun 110 53.92%
Scribe/Stun 49 24.02%
Voters: 204. You may not vote on this poll

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  (#11 (permalink)) Old
Mythia Jhengli Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 05-31-2007, 01:39 PM

Quote:
Originally Posted by Steve Zissou View Post
alchy stun is good for 1v1s and chasing people down...if you are gonna be rolling around in a small group from 2-4 players scribe is probably your best bet.
Agreed. It depends on how you plan on playing - solo or group.



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a.bully Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 06-08-2007, 02:10 PM

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Originally Posted by THE REIGN View Post
what about scribe/alch???

mage
med
ei
resist
alch
scribe
wrestle
I have a red with this template. Stun > alchy & scribe together.
   
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  (#13 (permalink)) Old
LKP Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 06-15-2007, 05:28 PM

I always go tank, but really more out of nostalgia and preference than anything. Tank mages are just so much more fun to play, and there's nothing cheap about them. They can do almost as much burst damage as an alchy, and have near-infinite staying power in a drawn-out fight.

That said, I regret using my tank as my red. It's the most fun you can have on a PvP character, but without insta-swing, it can't use the deadly combo it's famous for. The hally really becomes more of a chasing-people-down weapon, and purple pots are just so much better for that.

I'd like to blue up my swords tank and try archery or fencing for a tank PK; I refuse to use alchemy on moral grounds. It's just cheap.
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godmathias Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 06-23-2007, 12:27 AM

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Originally Posted by LKP View Post
I always go tank, but really more out of nostalgia and preference than anything. Tank mages are just so much more fun to play, and there's nothing cheap about them. They can do almost as much burst damage as an alchy, and have near-infinite staying power in a drawn-out fight.

That said, I regret using my tank as my red. It's the most fun you can have on a PvP character, but without insta-swing, it can't use the deadly combo it's famous for. The hally really becomes more of a chasing-people-down weapon, and purple pots are just so much better for that.

I'd like to blue up my swords tank and try archery or fencing for a tank PK; I refuse to use alchemy on moral grounds. It's just cheap.
couldnt agree more. something about alchy/stun, its just not fun.. everybody does it and its extremely easy. its almost as lame as bola taming. but ya i have a red fencer/mage and it works out pretty well. As long as you have good weaps, just precast expl, hit hit wait for a para blow, usually u para them and there 1/2 or 2/3 life, drop explosion and finish your combo of choice. Great for killing. HOWEVER, due to the fact that this server is almost all group fighting now, and people only fight in packs... inscription is a very good thing to have.


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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 06-24-2007, 05:52 PM

Hide/heal :3


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Nicolai Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 09-11-2007, 03:27 AM

Stun Alchy Scribe ftw!


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  (#17 (permalink)) Old
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 09-26-2007, 09:37 PM

Alchy Stunn



I Am Triple h-lot from pre aos so if u know me add me JtoThaKIlD@aim.com
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  (#18 (permalink)) Old
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 09-27-2007, 10:43 AM

Quote:
Originally Posted by Hyru View Post
Being red supports the Alchemy skill by a player not having to worry about damage splash from pots against innocents.
You don't have to worry about this when you're blue either because they don't hit blues when you're blue or grey. Only pre-pub16 OSI was like that with really every kind of area effect, field, or uncontrollable summon hitting other blues when you're not red.
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8-ballcorner Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 09-27-2007, 11:07 AM

you can use explode pots on any of these templates but if you are dead set on having tactics for bolas i would go with tank and still carry explode pots the still do decent damage only ten points less then having alchy

P.S. i would go with swords and still throw the pots

stun = anat and wrestle not tacts and wrestle

Last edited by 8-ballcorner; 09-27-2007 at 11:09 AM.
   
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  (#20 (permalink)) Old
awbs Offline
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Re: Red (PvP) Mage - Tank, Alchy/Stun or Scribe/Stun - 09-27-2007, 09:48 PM

Quote:
Originally Posted by Nicolai View Post
Stun Alchy Scribe ftw!
100%


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