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View Poll Results: What do think about the following suggested changes?
I like it 361 38.86%
I hate it 343 36.92%
I like some of it 166 17.87%
I don't really care 59 6.35%
Voters: 929. You may not vote on this poll

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Re: RFC: Reds and Towns
Old 03-26-2009, 11:05 PM   #391 (permalink)
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Re: RFC: Reds and Towns

I really didn't care till about this, but after getting killed instantly with 4 char (reds) casting flamestrike while trading... it's become an issue. It's not just afk players you can kill anyone using 4 flamestrikes instantly and people are abusing that part of the rule set.

If your killing other players for loot, then this is the way to go. You got no defense against 4 flame strikes... so why bother spending hours hunting other players in dungeons for 5k-20k loot when you can sit at a bank and scam/kill people for millions.

I'm not sure how banning reds from towns is trammel...that was the original UO ruleset. No reds in town and no skill loss for reds.
 

Re: RFC: Reds and Towns
Old 03-27-2009, 06:24 AM   #392 (permalink)
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Re: RFC: Reds and Towns

Quote:
Originally Posted by sqbox View Post
I really didn't care till about this, but after getting killed instantly with 4 char (reds) casting flamestrike while trading... it's become an issue. It's not just afk players you can kill anyone using 4 flamestrikes instantly and people are abusing that part of the rule set.

If your killing other players for loot, then this is the way to go. You got no defense against 4 flame strikes... so why bother spending hours hunting other players in dungeons for 5k-20k loot when you can sit at a bank and scam/kill people for millions.

I'm not sure how banning reds from towns is trammel...that was the original UO ruleset. No reds in town and no skill loss for reds.
I think these are very good points... People are scamming traders a lot in brit and del. I see it daily.
 

Re: RFC: Reds and Towns
Old 03-29-2009, 02:35 AM   #393 (permalink)
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Re: RFC: Reds and Towns

NO.
 

Re: RFC: Reds and Towns
Old 03-29-2009, 02:37 AM   #394 (permalink)
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Re: RFC: Reds and Towns

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Re: RFC: Reds and Towns
Old 03-30-2009, 12:27 AM   #395 (permalink)
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Re: RFC: Reds and Towns

nothing needs to change as far as reds and towns are concerned. reds are outnumbered by the dozens by all te banksitters(most of which wont dare attack a red), so if a red wants to come around let them. only thing that needs to be changed is wand and pot usage during pvp. shits overexploited. longer timers, complete wipes, i dont care do something though
 

Re: RFC: Reds and Towns
Old 04-03-2009, 08:10 PM   #396 (permalink)
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Re: RFC: Reds and Towns

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Originally Posted by kethered View Post
nothing needs to change as far as reds and towns are concerned. reds are outnumbered by the dozens by all te banksitters(most of which wont dare attack a red), so if a red wants to come around let them. only thing that needs to be changed is wand and pot usage during pvp. shits overexploited. longer timers, complete wipes, i dont care do something though

Because everything on this shard is catered to you and your play style, amirite?
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