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View Poll Results: What do think about the following suggested changes?
I like it 339 40.12%
I hate it 304 35.98%
I like some of it 152 17.99%
I don't really care 50 5.92%
Voters: 845. You may not vote on this poll

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  (#331 (permalink)) Old
THEMANISAGEEK Offline
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Re: RFC: Reds and Towns - 08-28-2008, 09:58 AM

Oh! I think Trever Has hit on something interesting. This would most likely be a major undertaking, but what if that was the case?

If a toon had no offensive skill base. Could we make him immune to a Player attack?

Or possibly some sort of immune deed you could apply that makes you immune to player attack, and he is unable to engage in any type of PvP combat / steal / loot for some duration of time.

Only those with X number of trade skills could purchase said deed?

Probably not a good idea. It would effect the economy and ever other facet of the game most likely.

* The price of ingots just dropped again. Yea well... they're pretty easy to get these days. I seen a PK inside the cave where I was mining and I mooned him *

Hmm... I guess we're going to have to play this game a bit smarter, and take a few risks for reward. Sounds fun to me.


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  (#332 (permalink)) Old
Joe1324536 Offline
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Re: RFC: Reds and Towns - 08-28-2008, 11:52 AM

arfg blarg


   
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Gennie Offline
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Re: RFC: Reds and Towns - 08-31-2008, 10:58 AM

No need for the graceperiod, the let the reds die fast!!
   
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Doc Martin Online
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Re: RFC: Reds and Towns - 09-16-2008, 03:16 PM

this thread started on 11-15-2007
is there ever going to be a change?


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crowface Offline
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Re: RFC: Reds and Towns - 09-16-2008, 05:19 PM

Can reds go in guarded towns still? Haven't played forever, just curious.
   
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UO1337
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Re: RFC: Reds and Towns - 09-19-2008, 02:14 PM

Quote:
Originally Posted by crowface View Post
Can reds go in guarded towns still? Haven't played forever, just curious.
Yes they can
   
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  (#337 (permalink)) Old
mordredrs Offline
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Re: RFC: Reds and Towns - 09-22-2008, 09:33 PM

Quote:
Originally Posted by superdude View Post
At first I didnt mind reds in town but lately people gating in like five naked reds to exp eb a bunch of people is just retarded, anybody that tries to argue that is just weird, anyways I agree with the proposed changes.
Agreed!
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robbie trieble Offline
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Re: RFC: Reds and Towns - 09-28-2008, 09:50 PM

i like it the way it is u wont get killed if ur by the town measenger person that tells u new (forgot name) and everones at the bank unless theres like 5 reds


isnt my dog pimp lol
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trevorc21 Offline
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Re: RFC: Reds and Towns - 10-04-2008, 01:48 PM

I feel that reds should be able to go in town when they are not Crim. And mabey even bank. I remember that we use to be able to do that.
   
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Ankoku15 Offline
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Re: RFC: Reds and Towns - 10-10-2008, 04:05 PM

How about no guard whacks for entering a town, but you will get chased by npc guards if spotted?(the kind that are not uber death guards)

I remember my first ever experience with guards was just that, got chased by 2 ostard mounted guards with hallberds b4 they went to insta-kills

Last edited by Ankoku15; 10-10-2008 at 04:07 PM.
   
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