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vertical/horizontal pet traps: technical exploit or 'part of the game'?
I'm talking about the ones where people have a square isolated in their house for pets and the only entrance is a "monster walk" square (previous sallos version feature), making it impossible to follow them on the teleport.
this has always struck me as more of a technical quirk that just about everybody is using nowadays, and serves the shard no benefit. I believe that many would agree with me, and if so, i believe the coding to change this wouldn't be that big of a hassle. please discuss.
oh and no, i didn't just have one of my pets trapped.
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[2:14:28 AM] LinkUOG says: wait till I get eric, you'll be begging for mercy
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