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The ultimate Musicianship and Peacemaking with spirit speak macro!

Polymorpher

Wanderer
The ultimate Musicianship and Peacemaking with spirit speak macro!

This covers musician ship and peacemaking with spirit speak (and you can use spirit speak or peacemaking&musicianship only).

1st step - Have Razor.

2nd - buy 10-20x Lute (make sure it is !lute! if you dont want to repair the macro)

3rd step - Go to your razor directory and make a txt file or copy some macro there and rename it to whatever.

4th. When you have new txt file or copyed macro(renamed) open it with text editor clear the content and paste this in - without the ""

"
!Loop
Assistant.Macros.UseSkillAction|9
Assistant.Macros.WaitForTargetAction|30
Assistant.Macros.HotKeyAction|1059|
Assistant.Macros.PauseAction|00:00:06.2000000
Assistant.Macros.DoubleClickTypeAction|3763|True
Assistant.Macros.PauseAction|00:00:04
Assistant.Macros.EndIfAction
Assistant.Macros.IfAction|1|1|10
Assistant.Macros.UseSkillAction|32
Assistant.Macros.PauseAction|00:00:02.5000000
Assistant.Macros.DoubleClickAction|1081106762|3763
Assistant.Macros.PauseAction|00:00:02.5000000
"

Q: What does all that rubish do ?
A:
0. !Loop (This is the autorepeat mode, macro ends and stars over again)
1. Use peacemaking (Duuuuh)
2. WaitForTarget (doesnt spend time)
3. Target your self.
Q: Cant i do this with some animals or someting?
A: Yes you can, but this involves runing around taming and other bullshit, when you can just target yourself and have musician ship and peacmaking to gm for a night and alot of Spirit Speak.
4. 6.20 seconds cooldown for peacemaking(need total of 10.20) so you can use other skill.
5. DoubleClick the lute.
Q: Wtf ? Click the lute ?
A: Yes. You can actualy just play the lute for musicianship along with the peacemaking wich gains musicianship too, and this is an action not a skill wich is why you can do both. It has around 6 sec cooldown and you can fit it not more than twice in this macro. So if you have a bigger wait times in other macro you can squeeze this in each 6 seconds even if you have 100 musicianship you dont need to remove this do it only if you have another action in the macro - removing this doesnt efect this macro in any way just slower musicianship gain if you dont have maximum musicianship - this does 100 music in no time.
6. 4 seconds (the rest of the peacemaking cooldown)
7 and 8. End end the macro if you have less than 10 mana.
Q: Why end the macro idiot ?
A: See 9.
9. Use spirit speak. (Training only spirit speak is a waste of time since you dont have mana all the time and you rather stick it to someting else - in this case musicianship and peacemaking. - It trains peacemaking and musicianship and if you have 10 or more mana it does spirit speak if you dont have the mana it ends the macro and starts with the peacemaking again)
10. 2.5 seconds wait (spirit speak has 5 seconds cooldown)
11. DoubleClick the lute again.
12. 2.5 seconds wait (the rest of the Spirit speak cooldown and the last action before the macro begins if not ended by lack of mana)

You know you can do that on a boat. :)

If you dont know how, well ask me in this thread if 5 ppl ask me i will do a guide on it, and tell you why its better to do it on a boat.

If you dont want spirit speak just delete the last 6 rows
After that rename your file to "whatevername.macro"
(if you cant see the extension you got to folder options and uncheck the "hide extension of know file types" option)

If you want seperate/only spirit speak use this: add it to any current macro with text editor or make new one and add it on it.

Copy it at the end of the macro since it can end the macro if you dont have mana but the macro may have unfinished macroing :)
You can add this 5+ times at the end if you whant to spirit speak to spent your mana before the macro does someting else. And if you dont have mana it edns at the first mand check and does whatever else you made it do.

"
Assistant.Macros.EndIfAction
Assistant.Macros.IfAction|1|1|10
Assistant.Macros.UseSkillAction|32
Assistant.Macros.PauseAction|00:00:05
"
 
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