Jay-Renai Nyleve [SHS]
Sorceror
Behavior on Demise: Very low chance to mine sand, and no double resources in Felucca. (probably the old OSI standard 9% [9.04% to be more precise])
Behavior on OSI: With GM mining, 100% chance to mine up sand. "As of Publish 68.3, GM Miners will dig up sand at every attempt provided that they are mining on a beach. Felucca spots will give you two times the amount of sand. You can expect 6-13 samples per resource grid area (8x8). Respawn times range from 10-20 minutes"
Supporting Documentation (URLs): http://www.uoguide.com/Sand www.uoguide.com/Publish_68.3
Changes needed: Change to the success chance of mining sand when GM mining, and double resources in Felucca.
Code (optional):
Behavior on OSI: With GM mining, 100% chance to mine up sand. "As of Publish 68.3, GM Miners will dig up sand at every attempt provided that they are mining on a beach. Felucca spots will give you two times the amount of sand. You can expect 6-13 samples per resource grid area (8x8). Respawn times range from 10-20 minutes"
Supporting Documentation (URLs): http://www.uoguide.com/Sand www.uoguide.com/Publish_68.3
Changes needed: Change to the success chance of mining sand when GM mining, and double resources in Felucca.
Code (optional):