Re: Role Play Guilds & Contact Information
Pirates be abroad!
The Pirates of Minoc Bay are now recruiting any and all vile seamen of Brittania! Join our ranks, buy a boat, and sail around wreaking havoc on everything that moves!
The class structure is as follows. Pirate Lords and Captains are not actually classes, but are ranks. The skills in parenthesis under each class listing are the skills you can choose from when creating your dreadful marauder of the high seas.
Pirate Lords
Only current Lords can adopt a new Lord, and they can only be removed from the position by a majority vote when all Lords are present.
Pirate Lords group pirate members into crews.
Pirate Crews and Captains
A crew can, at any time 90% of the crew is present, call a captain vote. The majority vote is decided.
If there is a tie, the present Captain remains. If the crew currently has no Captain (or the Captain has recently died) then a Pirate Lord must be the tie breaker.
Swashbuckler - Basic pirate fighter
Skills: Anatomy, Archery, Arms Lore, Begging, Detecting Hidden, Fencing, Fishing, Focus, Forensic Evaluation, Healing, Hiding, Lockpicking, Lumberjacking, Mace Fighting, Mining, Parrying, Removing Traps, Resisting Spells, Snooping, Stealth, Swordsmanship, Tactics, Tracking, Wrestling
- MUST choose at least one weapon skill ( Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling )
- can only choose one treasure hunting skill ( Lockpicking, Removing Traps )
Sea Dog - Merchant/crafter/trader
Skills: Alchemy, Archery, Arms Lore, Begging, Blacksmithy, Bowcrafting, Carpentry, Detecting Hidden, Fencing, Fishing, Focus, Healing, Hiding, Inscription, Item Identification, Lumberjacking, Mace Fighting, Mining, Parrying, Resisting Spells, Snooping, Stealing, Stealth, Swordsmanship, Tactics, Tailoring, Tinkering, Wrestling
- MUST choose at least one crafting skill ( Alchemy, Blacksmithy, Bowcrafting, Carpentry, Tailoring, Tinkering )
- can only choose one weapon skill ( Archery, Fencing, Mace Fighting, Swordsmanship, Wrestiling )
Mystic - Crazed magic user
Skills: Anatomy, Begging, Detecting Hidden, Evaluating Intelligence, Fishing, Forensic Evaluation, Healing, Hiding, Magery, Meditation, Necromancy, Resisting Spells, Snooping, Spell Weaving, Spirit Speak, Stealing, Stealth
- MUST choose at least one magic skill ( Magery, Necromancy, Spell Weaving )
- can NOT cast Recall (but can Mark runes)
Buccaneer - Treasure hunting rogue
Skills: Anatomy, Archery, Arms Lore, Begging, Cartography, Detecting Hidden, Fencing, Fishing, Focus, Forensic Evaluation, Healing, Hiding, Item Identification, Lockpicking, Mace Fighting, Parrying, Removing Traps, Resisting Spells, Snooping, Stealing, Stealth, Swordsmanship, Tactics, Tracking, Wrestling
- MUST choose Cartography and Lockpicking (and Removing Traps is highly recommended)
- can choose up to two weapon skills ( Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling )
Grubmaster - Dirty pirate cook
Skills: Alchemy, Anatomy, Archery, Arms Lore, Begging, Blacksmithy, Bowcrafting, Carpentry, Camping, Cooking, Fencing, Fishing, Focus, Healing, Hiding, Lumberjacking, Mace Fighting, Mining, Resisting Spells, Snooping, Stealing, Stealth, Swordsmanship, Tactics, Tailoring, Taste Identification, Tinkering, Wrestling
- MUST choose Cooking and Camping
- can only choose one weapon skill ( Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling )
- can only choose one crafting skill ( Alchemy, Blacksmithy, Bowcrafting, Carpentry, Tailoring, Tinkering )
Wokou - Pirate of the Orient
Skills: Anatomy, Archery, Arms Lore, Bowcrafting, Bushido, Detecting Hidden, Fencing, Fishing, Focus, Forensic Evaluation, Healing, Hiding, Lockpicking, Ninjitsu, Parrying, Removing Traps, Resisting Spells, Snooping, Spirit Speak, Stealing, Stealth, Swords, Tactics, Tracking, Wrestling
- MUST choose Bushido and/or Ninjitsu (one or both)
- can only choose one treasure hunting skill ( Lockpicking, Removing Traps )
Pirates must remain in character at all times. Characters must be tan (pale-skinned devils sailing under the hot sun is impossible) and must have a name suitable to their RP character. Mounts are never acceptable. Negative karma is a plus, making Chivalry outlawed. Animal skills (taming, lore, veterinary) are not allowed.
So come and join, ye scalliwags! We've plenty of rum to go 'round!
Contact Dirty Jeremiah (Selkie on the forums) for information on how to join.